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authorSimon Howard2010-12-12 13:11:11 +0000
committerSimon Howard2010-12-12 13:11:11 +0000
commitf4eb88dd2322db7831563ad55f8b6c45516906f9 (patch)
treea07b838c06a24d312f90c9154107c5b2d1f384c3
parent57a9f56e2cba50249ee8a96533c8baed47814f92 (diff)
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Add -privateserver and -servername options to chocolate-server manpage.
Add server registration option to setup tool (thanks exp(x)). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2220
-rw-r--r--man/chocolate-server.66
-rw-r--r--setup/multiplayer.c22
2 files changed, 23 insertions, 5 deletions
diff --git a/man/chocolate-server.6 b/man/chocolate-server.6
index 65d0a3fe..f37173f2 100644
--- a/man/chocolate-server.6
+++ b/man/chocolate-server.6
@@ -29,6 +29,12 @@ mean the netgame will simply not function at all.
.TP
\fB-port <n>\fR
Use the specified UDP port for communications, instead of the default (2342).
+.TP
+\fB-privateserver\fR
+Don't register with the global master server.
+.TP
+\fB-servername <name>\fR
+Specify a name for the server.
.SH SEE ALSO
\fBchocolate-doom\fR(6),
\fBchocolate-setup\fR(6)
diff --git a/setup/multiplayer.c b/setup/multiplayer.c
index dfd9e3ba..95453f8f 100644
--- a/setup/multiplayer.c
+++ b/setup/multiplayer.c
@@ -115,6 +115,7 @@ static int fast = 0;
static int respawn = 0;
static int udpport = 2342;
static int timer = 0;
+static int privateserver = 0;
static txt_dropdown_list_t *skillbutton;
static txt_button_t *warpbutton;
@@ -252,6 +253,11 @@ static void StartGame(int multiplayer)
{
AddCmdLineParameter(exec, "-timer %i", timer);
}
+
+ if (privateserver)
+ {
+ AddCmdLineParameter(exec, "-privateserver");
+ }
}
AddWADs(exec);
@@ -611,14 +617,12 @@ static void StartGameMenu(char *window_title, int multiplayer)
TXT_NewCheckBox("Respawning monsters", &respawn),
TXT_NewSeparator("Advanced"),
advanced_table = TXT_NewTable(2),
- TXT_NewButton2("Add extra parameters...",
- OpenExtraParamsWindow, NULL),
NULL);
TXT_SetWindowAction(window, TXT_HORIZ_CENTER, WadWindowAction());
TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, StartGameAction(multiplayer));
- TXT_SetColumnWidths(gameopt_table, 12, 12);
+ TXT_SetColumnWidths(gameopt_table, 12, 6);
TXT_AddWidgets(gameopt_table,
TXT_NewLabel("Game"),
@@ -640,13 +644,21 @@ static void StartGameMenu(char *window_title, int multiplayer)
NULL),
NULL);
- TXT_AddWidgets(advanced_table,
+ TXT_AddWidget(window,
+ TXT_NewInvertedCheckBox("Register with master server",
+ &privateserver));
+
+ TXT_AddWidgets(advanced_table,
TXT_NewLabel("UDP port"),
TXT_NewIntInputBox(&udpport, 5),
NULL);
}
- TXT_SetColumnWidths(advanced_table, 12, 12);
+ TXT_AddWidget(window,
+ TXT_NewButton2("Add extra parameters...",
+ OpenExtraParamsWindow, NULL));
+
+ TXT_SetColumnWidths(advanced_table, 12, 6);
TXT_SignalConnect(iwad_selector, "changed", UpdateWarpType, NULL);