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author | Simon Howard | 2011-04-04 18:40:28 +0000 |
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committer | Simon Howard | 2011-04-04 18:40:28 +0000 |
commit | f596cfcd76c8c03c41c0691561c9b3c9c4419393 (patch) | |
tree | 2bfbfd4bc1efc2356948afc76a7311267a80cc8b | |
parent | b79f27cef85cc975b45ada246ace30b648466483 (diff) | |
download | chocolate-doom-f596cfcd76c8c03c41c0691561c9b3c9c4419393.tar.gz chocolate-doom-f596cfcd76c8c03c41c0691561c9b3c9c4419393.tar.bz2 chocolate-doom-f596cfcd76c8c03c41c0691561c9b3c9c4419393.zip |
Change setup tool default sampling rate to 44100Hz to match the game
(thanks Alexandre Xavier).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2319
-rw-r--r-- | NEWS | 2 | ||||
-rw-r--r-- | setup/sound.c | 2 |
2 files changed, 3 insertions, 1 deletions
@@ -45,6 +45,8 @@ works properly (thanks Alexandre Xavier). * MIDI playback that locked up when using an empty MUS / MIDI file (thanks Alexandre Xavier). + * Default sampling rate used by setup tool changed to 44100Hz, to + match the game default (thanks Alexandre Xavier). libtextscreen: * It is now possible to type a '+' in input boxes (thanks diff --git a/setup/sound.c b/setup/sound.c index 2352baa1..7386e789 100644 --- a/setup/sound.c +++ b/setup/sound.c @@ -64,7 +64,7 @@ int sfxVolume = 8; int snd_musicdevice = SNDDEVICE_GENMIDI; int musicVolume = 8; -int snd_samplerate = 22050; +int snd_samplerate = 44100; int opl_io_port = 0x388; int use_libsamplerate = 0; |