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author | Simon Howard | 2010-01-16 19:20:11 +0000 |
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committer | Simon Howard | 2010-01-16 19:20:11 +0000 |
commit | 27b66df2577becac7e34171c297d8fcc820101a9 (patch) | |
tree | 3790a722e585243b2511ae308dc118e5f363f5f5 | |
parent | 6e0df0d01676cec59caaafa2cea3910c5a9b51e0 (diff) | |
download | chocolate-doom-27b66df2577becac7e34171c297d8fcc820101a9.tar.gz chocolate-doom-27b66df2577becac7e34171c297d8fcc820101a9.tar.bz2 chocolate-doom-27b66df2577becac7e34171c297d8fcc820101a9.zip |
Update TODO file.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1818
-rw-r--r-- | TODO | 21 |
1 files changed, 12 insertions, 9 deletions
@@ -1,17 +1,22 @@ +Currently in progress: + +* OPL MIDI playback (see: opl-branch) +* Heretic/Hexen support (see: raven-branch) +* Strife support (see: strife-branch) + To do: -* Install packages: - - Debian/Ubuntu .deb packages, Fedora .rpm packages. - - Windows NSIS installer. - - MacOS X .dmg packages (should be universal binaries!) +* Demo hashes for regression testing of this and other ports. * File selector for chocolate-setup, so that WADs can be selected from a browser, instead of simply typing the filenames. * Multiplayer: - Master server for locating servers automatically - makes setting up public servers easier. + - Use UPnP to automatically configure port forwarding for NATted + networks. - Incorporate local LAN search into setup interface. - Multiplayer options and configuration file (server name, etc) -* Improve multiplayer startup: +* Improve multiplayer startup: - Select an IWAD automatically from the server's game type rather than all players having to specify -iwad. - Send list of WADs to load instead of all clients having to specify -file. @@ -20,16 +25,14 @@ To do: - Test on and fix for architectures where ((-2) >> 1) != -1 - Use size-specific types (eg. int32_t instead of int) - Don't make structure packing assumptions when loading levels. -* Port to every OS and architecture under the sun + - Port to every OS and architecture under the sun Crazy pie in the sky ideas: * Automatic WAD installer - download and run TCs from a list automatically (automating the current "instructions on wiki" system). -* Textscreen interface to the Compet-N database: menu driven system to +* Textscreen interface to the Compet-N database: menu driven system to automatically download and play speedruns. * DWANGO-like interface for finding players and setting up games. -* Demo hashes for regression testing of this and other ports. -* OPL emulation * Video capture mode? |