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authorSimon Howard2011-10-13 22:23:44 +0000
committerSimon Howard2011-10-13 22:23:44 +0000
commitba0390ac0a78e28a1f36925a1df891f3682a7b20 (patch)
tree73929e7530ce406740c77184035b46495804a0d0
parentc58ed9c72dc84c8eb6f392d4d437454c15177620 (diff)
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Minor fixes to main loop code.
Subversion-branch: /branches/v2-branch Subversion-revision: 2419
-rw-r--r--src/d_loop.c1
-rw-r--r--src/d_loop.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/d_loop.c b/src/d_loop.c
index 865ade9d..6b7cf6cd 100644
--- a/src/d_loop.c
+++ b/src/d_loop.c
@@ -25,6 +25,7 @@
//-----------------------------------------------------------------------------
#include <stdlib.h>
+#include <string.h>
#include "doomfeatures.h"
diff --git a/src/d_loop.h b/src/d_loop.h
index 83376ea7..d6d7a026 100644
--- a/src/d_loop.h
+++ b/src/d_loop.h
@@ -71,6 +71,7 @@ boolean D_InitNetGame(net_connect_data_t *connect_data,
net_gamesettings_t *settings);
extern boolean singletics;
+extern int gametic, ticdup;
#endif