diff options
author | Russell Rice | 2008-09-29 03:23:13 +0000 |
---|---|---|
committer | Russell Rice | 2008-09-29 03:23:13 +0000 |
commit | c1440000e2953863605b899bd7687c03a46c7ab8 (patch) | |
tree | 99463206fdd51cfb2efe8e622598548cf7fe3b98 | |
parent | 18a8d8a3b2ab7eeade733bd587531b4dac830a29 (diff) | |
download | chocolate-doom-c1440000e2953863605b899bd7687c03a46c7ab8.tar.gz chocolate-doom-c1440000e2953863605b899bd7687c03a46c7ab8.tar.bz2 chocolate-doom-c1440000e2953863605b899bd7687c03a46c7ab8.zip |
- Create separate codeblocks project files for doom, heretic and hexen,
they all build except for hexen, which is currently WIP
- Fix build on windows
Subversion-branch: /branches/raven-branch
Subversion-revision: 1305
-rw-r--r-- | codeblocks/doom.cbp (renamed from codeblocks/game.cbp) | 387 | ||||
-rw-r--r-- | codeblocks/heretic.cbp | 335 | ||||
-rw-r--r-- | codeblocks/hexen.cbp | 333 | ||||
-rw-r--r-- | codeblocks/main.workspace | 6 | ||||
-rw-r--r-- | codeblocks/server.cbp | 10 | ||||
-rw-r--r-- | codeblocks/setup.cbp | 10 | ||||
-rw-r--r-- | src/net_defs.h | 2 |
7 files changed, 894 insertions, 189 deletions
diff --git a/codeblocks/game.cbp b/codeblocks/doom.cbp index bf1c249a..65797101 100644 --- a/codeblocks/game.cbp +++ b/codeblocks/doom.cbp @@ -2,14 +2,14 @@ <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> - <Option title="chocolate-doom" /> + <Option title="Doom" /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\dbg" /> + <Option object_output="..\obj\chocolate-doom\dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" /> @@ -23,9 +23,9 @@ </Linker> </Target> <Target title="Release"> - <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-doom.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\rel" /> + <Option object_output="..\obj\chocolate-doom\rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -42,8 +42,11 @@ <Add alias="All" targets="Debug;Release;" /> </VirtualTargets> <Compiler> + <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> + <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> <Add directory="." /> <Add directory="..\src" /> + <Add directory="..\src\doom" /> <Add directory="..\textscreen" /> <Add directory="..\pcsound" /> </Compiler> @@ -55,355 +58,386 @@ <Unit filename="game-res.rc"> <Option compilerVar="WINDRES" /> </Unit> - <Unit filename="..\src\am_map.c"> + <Unit filename="..\src\d_event.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\am_map.h" /> - <Unit filename="..\src\d_englsh.h" /> <Unit filename="..\src\d_event.h" /> - <Unit filename="..\src\d_items.c"> + <Unit filename="..\src\d_mode.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_items.h" /> - <Unit filename="..\src\d_iwad.c"> + <Unit filename="..\src\d_mode.h" /> + <Unit filename="..\src\d_ticcmd.h" /> + <Unit filename="..\src\deh_str.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_iwad.h" /> - <Unit filename="..\src\d_main.c"> + <Unit filename="..\src\deh_str.h" /> + <Unit filename="..\src\doom\am_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_main.h" /> - <Unit filename="..\src\d_net.c"> + <Unit filename="..\src\doom\am_map.h" /> + <Unit filename="..\src\doom\d_englsh.h" /> + <Unit filename="..\src\doom\d_items.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\d_net.h" /> - <Unit filename="..\src\d_player.h" /> - <Unit filename="..\src\d_textur.h" /> - <Unit filename="..\src\d_think.h" /> - <Unit filename="..\src\d_ticcmd.h" /> - <Unit filename="..\src\deh_ammo.c"> + <Unit filename="..\src\doom\d_items.h" /> + <Unit filename="..\src\doom\d_iwad.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_cheat.c"> + <Unit filename="..\src\doom\d_iwad.h" /> + <Unit filename="..\src\doom\d_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_defs.h" /> - <Unit filename="..\src\deh_frame.c"> + <Unit filename="..\src\doom\d_main.h" /> + <Unit filename="..\src\doom\d_net.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.c"> + <Unit filename="..\src\doom\d_net.h" /> + <Unit filename="..\src\doom\d_player.h" /> + <Unit filename="..\src\doom\d_textur.h" /> + <Unit filename="..\src\doom\d_think.h" /> + <Unit filename="..\src\doom\deh_ammo.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_io.h" /> - <Unit filename="..\src\deh_main.c"> + <Unit filename="..\src\doom\deh_cheat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_main.h" /> - <Unit filename="..\src\deh_mapping.c"> + <Unit filename="..\src\doom\deh_defs.h" /> + <Unit filename="..\src\doom\deh_frame.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_mapping.h" /> - <Unit filename="..\src\deh_misc.c"> + <Unit filename="..\src\doom\deh_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_misc.h" /> - <Unit filename="..\src\deh_ptr.c"> + <Unit filename="..\src\doom\deh_io.h" /> + <Unit filename="..\src\doom\deh_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_sound.c"> + <Unit filename="..\src\doom\deh_main.h" /> + <Unit filename="..\src\doom\deh_mapping.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_text.c"> + <Unit filename="..\src\doom\deh_mapping.h" /> + <Unit filename="..\src\doom\deh_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_thing.c"> + <Unit filename="..\src\doom\deh_misc.h" /> + <Unit filename="..\src\doom\deh_ptr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\deh_weapon.c"> + <Unit filename="..\src\doom\deh_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomdata.h" /> - <Unit filename="..\src\doomdef.c"> + <Unit filename="..\src\doom\deh_text.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomdef.h" /> - <Unit filename="..\src\doomfeatures.h" /> - <Unit filename="..\src\doomkeys.h" /> - <Unit filename="..\src\doomstat.c"> + <Unit filename="..\src\doom\deh_thing.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\doomstat.h" /> - <Unit filename="..\src\doomtype.h" /> - <Unit filename="..\src\dstrings.c"> + <Unit filename="..\src\doom\deh_weapon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\dstrings.h" /> - <Unit filename="..\src\f_finale.c"> + <Unit filename="..\src\doom\doomdata.h" /> + <Unit filename="..\src\doom\doomdef.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\f_finale.h" /> - <Unit filename="..\src\f_wipe.c"> + <Unit filename="..\src\doom\doomdef.h" /> + <Unit filename="..\src\doom\doomstat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\f_wipe.h" /> - <Unit filename="..\src\g_game.c"> + <Unit filename="..\src\doom\doomstat.h" /> + <Unit filename="..\src\doom\dstrings.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\g_game.h" /> - <Unit filename="..\src\hu_lib.c"> + <Unit filename="..\src\doom\dstrings.h" /> + <Unit filename="..\src\doom\f_finale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hu_lib.h" /> - <Unit filename="..\src\hu_stuff.c"> + <Unit filename="..\src\doom\f_finale.h" /> + <Unit filename="..\src\doom\f_wipe.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\hu_stuff.h" /> - <Unit filename="..\src\i_joystick.c"> + <Unit filename="..\src\doom\f_wipe.h" /> + <Unit filename="..\src\doom\g_game.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_joystick.h" /> - <Unit filename="..\src\i_main.c"> + <Unit filename="..\src\doom\g_game.h" /> + <Unit filename="..\src\doom\hu_lib.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_pcsound.c"> + <Unit filename="..\src\doom\hu_lib.h" /> + <Unit filename="..\src\doom\hu_stuff.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.c"> + <Unit filename="..\src\doom\hu_stuff.h" /> + <Unit filename="..\src\doom\info.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_scale.h" /> - <Unit filename="..\src\i_sdlmusic.c"> + <Unit filename="..\src\doom\info.h" /> + <Unit filename="..\src\doom\m_menu.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_sdlsound.c"> + <Unit filename="..\src\doom\m_menu.h" /> + <Unit filename="..\src\doom\m_random.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_swap.h" /> - <Unit filename="..\src\i_system.c"> + <Unit filename="..\src\doom\m_random.h" /> + <Unit filename="..\src\doom\p_ceilng.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_system.h" /> - <Unit filename="..\src\i_timer.c"> + <Unit filename="..\src\doom\p_doors.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_timer.h" /> - <Unit filename="..\src\i_video.c"> + <Unit filename="..\src\doom\p_enemy.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\i_video.h" /> - <Unit filename="..\src\info.c"> + <Unit filename="..\src\doom\p_floor.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\info.h" /> - <Unit filename="..\src\m_argv.c"> + <Unit filename="..\src\doom\p_inter.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_argv.h" /> - <Unit filename="..\src\m_bbox.c"> + <Unit filename="..\src\doom\p_inter.h" /> + <Unit filename="..\src\doom\p_lights.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_bbox.h" /> - <Unit filename="..\src\m_cheat.c"> + <Unit filename="..\src\doom\p_local.h" /> + <Unit filename="..\src\doom\p_map.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_cheat.h" /> - <Unit filename="..\src\m_config.c"> + <Unit filename="..\src\doom\p_maputl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_config.h" /> - <Unit filename="..\src\m_fixed.c"> + <Unit filename="..\src\doom\p_mobj.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_fixed.h" /> - <Unit filename="..\src\m_menu.c"> + <Unit filename="..\src\doom\p_mobj.h" /> + <Unit filename="..\src\doom\p_plats.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_menu.h" /> - <Unit filename="..\src\m_misc.c"> + <Unit filename="..\src\doom\p_pspr.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_misc.h" /> - <Unit filename="..\src\m_random.c"> + <Unit filename="..\src\doom\p_pspr.h" /> + <Unit filename="..\src\doom\p_saveg.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\m_random.h" /> - <Unit filename="..\src\md5.c"> + <Unit filename="..\src\doom\p_saveg.h" /> + <Unit filename="..\src\doom\p_setup.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\md5.h" /> - <Unit filename="..\src\memio.c"> + <Unit filename="..\src\doom\p_setup.h" /> + <Unit filename="..\src\doom\p_sight.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\memio.h" /> - <Unit filename="..\src\mus2mid.c"> + <Unit filename="..\src\doom\p_spec.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\mus2mid.h" /> - <Unit filename="..\src\net_client.c"> + <Unit filename="..\src\doom\p_spec.h" /> + <Unit filename="..\src\doom\p_switch.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_client.h" /> - <Unit filename="..\src\net_common.c"> + <Unit filename="..\src\doom\p_telept.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_common.h" /> - <Unit filename="..\src\net_dedicated.c"> + <Unit filename="..\src\doom\p_tick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_dedicated.h" /> - <Unit filename="..\src\net_defs.h" /> - <Unit filename="..\src\net_gui.c"> + <Unit filename="..\src\doom\p_tick.h" /> + <Unit filename="..\src\doom\p_user.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_gui.h" /> - <Unit filename="..\src\net_io.c"> + <Unit filename="..\src\doom\r_bsp.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_io.h" /> - <Unit filename="..\src\net_loop.c"> + <Unit filename="..\src\doom\r_bsp.h" /> + <Unit filename="..\src\doom\r_data.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_loop.h" /> - <Unit filename="..\src\net_packet.c"> + <Unit filename="..\src\doom\r_data.h" /> + <Unit filename="..\src\doom\r_defs.h" /> + <Unit filename="..\src\doom\r_draw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_packet.h" /> - <Unit filename="..\src\net_query.c"> + <Unit filename="..\src\doom\r_draw.h" /> + <Unit filename="..\src\doom\r_local.h" /> + <Unit filename="..\src\doom\r_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_query.h" /> - <Unit filename="..\src\net_sdl.c"> + <Unit filename="..\src\doom\r_main.h" /> + <Unit filename="..\src\doom\r_plane.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_sdl.h" /> - <Unit filename="..\src\net_server.c"> + <Unit filename="..\src\doom\r_plane.h" /> + <Unit filename="..\src\doom\r_segs.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_server.h" /> - <Unit filename="..\src\net_structrw.c"> + <Unit filename="..\src\doom\r_segs.h" /> + <Unit filename="..\src\doom\r_sky.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\net_structrw.h" /> - <Unit filename="..\src\p_ceilng.c"> + <Unit filename="..\src\doom\r_sky.h" /> + <Unit filename="..\src\doom\r_state.h" /> + <Unit filename="..\src\doom\r_things.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\r_things.h" /> + <Unit filename="..\src\doom\s_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\s_sound.h" /> + <Unit filename="..\src\doom\sounds.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\sounds.h" /> + <Unit filename="..\src\doom\st_lib.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\st_lib.h" /> + <Unit filename="..\src\doom\st_stuff.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\doom\st_stuff.h" /> + <Unit filename="..\src\doom\wi_stuff.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_doors.c"> + <Unit filename="..\src\doom\wi_stuff.h" /> + <Unit filename="..\src\doomfeatures.h" /> + <Unit filename="..\src\doomkeys.h" /> + <Unit filename="..\src\doomtype.h" /> + <Unit filename="..\src\i_cdmus.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_enemy.c"> + <Unit filename="..\src\i_cdmus.h" /> + <Unit filename="..\src\i_joystick.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_floor.c"> + <Unit filename="..\src\i_joystick.h" /> + <Unit filename="..\src\i_main.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_inter.c"> + <Unit filename="..\src\i_pcsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_inter.h" /> - <Unit filename="..\src\p_lights.c"> + <Unit filename="..\src\i_scale.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_local.h" /> - <Unit filename="..\src\p_map.c"> + <Unit filename="..\src\i_scale.h" /> + <Unit filename="..\src\i_sdlmusic.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_maputl.c"> + <Unit filename="..\src\i_sdlsound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_mobj.c"> + <Unit filename="..\src\i_sound.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_mobj.h" /> - <Unit filename="..\src\p_plats.c"> + <Unit filename="..\src\i_sound.h" /> + <Unit filename="..\src\i_swap.h" /> + <Unit filename="..\src\i_system.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_pspr.c"> + <Unit filename="..\src\i_system.h" /> + <Unit filename="..\src\i_timer.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_pspr.h" /> - <Unit filename="..\src\p_saveg.c"> + <Unit filename="..\src\i_timer.h" /> + <Unit filename="..\src\i_video.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_saveg.h" /> - <Unit filename="..\src\p_setup.c"> + <Unit filename="..\src\i_video.h" /> + <Unit filename="..\src\icon.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_setup.h" /> - <Unit filename="..\src\p_sight.c"> + <Unit filename="..\src\m_argv.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_spec.c"> + <Unit filename="..\src\m_argv.h" /> + <Unit filename="..\src\m_bbox.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_spec.h" /> - <Unit filename="..\src\p_switch.c"> + <Unit filename="..\src\m_bbox.h" /> + <Unit filename="..\src\m_cheat.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_telept.c"> + <Unit filename="..\src\m_cheat.h" /> + <Unit filename="..\src\m_config.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_config.h" /> + <Unit filename="..\src\m_controls.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_controls.h" /> + <Unit filename="..\src\m_fixed.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_fixed.h" /> + <Unit filename="..\src\m_misc.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_tick.c"> + <Unit filename="..\src\m_misc.h" /> + <Unit filename="..\src\md5.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\p_tick.h" /> - <Unit filename="..\src\p_user.c"> + <Unit filename="..\src\md5.h" /> + <Unit filename="..\src\memio.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_bsp.c"> + <Unit filename="..\src\memio.h" /> + <Unit filename="..\src\mus2mid.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_bsp.h" /> - <Unit filename="..\src\r_data.c"> + <Unit filename="..\src\mus2mid.h" /> + <Unit filename="..\src\net_client.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_data.h" /> - <Unit filename="..\src\r_defs.h" /> - <Unit filename="..\src\r_draw.c"> + <Unit filename="..\src\net_client.h" /> + <Unit filename="..\src\net_common.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_draw.h" /> - <Unit filename="..\src\r_local.h" /> - <Unit filename="..\src\r_main.c"> + <Unit filename="..\src\net_common.h" /> + <Unit filename="..\src\net_dedicated.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_main.h" /> - <Unit filename="..\src\r_plane.c"> + <Unit filename="..\src\net_dedicated.h" /> + <Unit filename="..\src\net_defs.h" /> + <Unit filename="..\src\net_gui.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_plane.h" /> - <Unit filename="..\src\r_segs.c"> + <Unit filename="..\src\net_gui.h" /> + <Unit filename="..\src\net_io.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_segs.h" /> - <Unit filename="..\src\r_sky.c"> + <Unit filename="..\src\net_io.h" /> + <Unit filename="..\src\net_loop.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_sky.h" /> - <Unit filename="..\src\r_state.h" /> - <Unit filename="..\src\r_things.c"> + <Unit filename="..\src\net_loop.h" /> + <Unit filename="..\src\net_packet.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\r_things.h" /> - <Unit filename="..\src\s_sound.c"> + <Unit filename="..\src\net_packet.h" /> + <Unit filename="..\src\net_query.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\s_sound.h" /> - <Unit filename="..\src\sounds.c"> + <Unit filename="..\src\net_query.h" /> + <Unit filename="..\src\net_sdl.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\sounds.h" /> - <Unit filename="..\src\st_lib.c"> + <Unit filename="..\src\net_sdl.h" /> + <Unit filename="..\src\net_server.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\st_lib.h" /> - <Unit filename="..\src\st_stuff.c"> + <Unit filename="..\src\net_server.h" /> + <Unit filename="..\src\net_structrw.c"> <Option compilerVar="CC" /> </Unit> - <Unit filename="..\src\st_stuff.h" /> + <Unit filename="..\src\net_structrw.h" /> <Unit filename="..\src\tables.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\tables.h" /> + <Unit filename="..\src\v_patch.h" /> <Unit filename="..\src\v_video.c"> <Option compilerVar="CC" /> </Unit> @@ -416,6 +450,9 @@ <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\w_file.h" /> + <Unit filename="..\src\w_file_posix.c"> + <Option compilerVar="CC" /> + </Unit> <Unit filename="..\src\w_file_stdc.c"> <Option compilerVar="CC" /> </Unit> @@ -430,10 +467,6 @@ <Option compilerVar="CC" /> </Unit> <Unit filename="..\src\w_wad.h" /> - <Unit filename="..\src\wi_stuff.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\wi_stuff.h" /> <Unit filename="..\src\z_zone.c"> <Option compilerVar="CC" /> </Unit> diff --git a/codeblocks/heretic.cbp b/codeblocks/heretic.cbp new file mode 100644 index 00000000..3a580e48 --- /dev/null +++ b/codeblocks/heretic.cbp @@ -0,0 +1,335 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="Heretic" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Build> + <Target title="Debug"> + <Option output="..\bin\chocolate-heretic-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-heretic\dbg" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-W" /> + <Add option="-gdwarf-2" /> + </Compiler> + <Linker> + <Add option="-lpcsound-dbg -ltextscreen-dbg" /> + </Linker> + </Target> + <Target title="Release"> + <Option output="..\bin\chocolate-heretic.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-heretic\rel" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-O2" /> + </Compiler> + <Linker> + <Add option="-s" /> + <Add option="-lpcsound -ltextscreen" /> + </Linker> + </Target> + </Build> + <VirtualTargets> + <Add alias="All" targets="Debug;Release;" /> + </VirtualTargets> + <Compiler> + <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> + <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> + <Add directory="." /> + <Add directory="..\src" /> + <Add directory="..\src\heretic" /> + <Add directory="..\textscreen" /> + <Add directory="..\pcsound" /> + </Compiler> + <Linker> + <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> + <Add directory="..\lib" /> + </Linker> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> + <Unit filename="..\src\d_event.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_event.h" /> + <Unit filename="..\src\d_mode.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_mode.h" /> + <Unit filename="..\src\d_ticcmd.h" /> + <Unit filename="..\src\deh_str.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_str.h" /> + <Unit filename="..\src\doomfeatures.h" /> + <Unit filename="..\src\doomkeys.h" /> + <Unit filename="..\src\doomtype.h" /> + <Unit filename="..\src\heretic\am_data.h" /> + <Unit filename="..\src\heretic\am_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\am_map.h" /> + <Unit filename="..\src\heretic\ct_chat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\ct_chat.h" /> + <Unit filename="..\src\heretic\d_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\d_net.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\doomdata.h" /> + <Unit filename="..\src\heretic\doomdef.h" /> + <Unit filename="..\src\heretic\dstrings.h" /> + <Unit filename="..\src\heretic\f_finale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\g_game.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\in_lude.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\info.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\info.h" /> + <Unit filename="..\src\heretic\m_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\m_random.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\m_random.h" /> + <Unit filename="..\src\heretic\mn_menu.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_ceilng.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_doors.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_enemy.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_floor.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_inter.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_lights.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_local.h" /> + <Unit filename="..\src\heretic\p_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_maputl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_mobj.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_plats.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_pspr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_setup.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_sight.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_spec.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_spec.h" /> + <Unit filename="..\src\heretic\p_switch.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_telept.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_tick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\p_user.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_bsp.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_data.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_draw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_local.h" /> + <Unit filename="..\src\heretic\r_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_plane.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_segs.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\r_things.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\s_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\s_sound.h" /> + <Unit filename="..\src\heretic\sb_bar.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\sounds.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\heretic\sounds.h" /> + <Unit filename="..\src\i_cdmus.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_cdmus.h" /> + <Unit filename="..\src\i_joystick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_joystick.h" /> + <Unit filename="..\src\i_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_pcsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.h" /> + <Unit filename="..\src\i_sdlmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sdlsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.h" /> + <Unit filename="..\src\i_swap.h" /> + <Unit filename="..\src\i_system.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_system.h" /> + <Unit filename="..\src\i_timer.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_timer.h" /> + <Unit filename="..\src\i_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_video.h" /> + <Unit filename="..\src\icon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_argv.h" /> + <Unit filename="..\src\m_bbox.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_bbox.h" /> + <Unit filename="..\src\m_cheat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_cheat.h" /> + <Unit filename="..\src\m_config.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_config.h" /> + <Unit filename="..\src\m_controls.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_controls.h" /> + <Unit filename="..\src\m_fixed.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_fixed.h" /> + <Unit filename="..\src\m_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_misc.h" /> + <Unit filename="..\src\md5.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\md5.h" /> + <Unit filename="..\src\memio.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\memio.h" /> + <Unit filename="..\src\mus2mid.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\mus2mid.h" /> + <Unit filename="..\src\tables.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\tables.h" /> + <Unit filename="..\src\v_patch.h" /> + <Unit filename="..\src\v_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\v_video.h" /> + <Unit filename="..\src\w_checksum.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_checksum.h" /> + <Unit filename="..\src\w_file.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file.h" /> + <Unit filename="..\src\w_file_posix.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_stdc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_win32.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_merge.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_merge.h" /> + <Unit filename="..\src\w_wad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_wad.h" /> + <Unit filename="..\src\z_zone.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\z_zone.h" /> + <Extensions> + <code_completion /> + <envvars /> + <debugger /> + </Extensions> + </Project> +</CodeBlocks_project_file> diff --git a/codeblocks/hexen.cbp b/codeblocks/hexen.cbp new file mode 100644 index 00000000..689b6f34 --- /dev/null +++ b/codeblocks/hexen.cbp @@ -0,0 +1,333 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="Hexen" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Build> + <Target title="Debug"> + <Option output="..\bin\chocolate-hexen-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-hexen\dbg" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-W" /> + <Add option="-gdwarf-2" /> + </Compiler> + <Linker> + <Add option="-lpcsound-dbg -ltextscreen-dbg" /> + </Linker> + </Target> + <Target title="Release"> + <Option output="..\bin\chocolate-hexen.exe" prefix_auto="0" extension_auto="0" /> + <Option working_dir="..\bin" /> + <Option object_output="..\obj\chocolate-hexen\rel" /> + <Option type="0" /> + <Option compiler="gcc" /> + <Option projectLinkerOptionsRelation="2" /> + <Compiler> + <Add option="-O2" /> + </Compiler> + <Linker> + <Add option="-s" /> + <Add option="-lpcsound -ltextscreen" /> + </Linker> + </Target> + </Build> + <VirtualTargets> + <Add alias="All" targets="Debug;Release;" /> + </VirtualTargets> + <Compiler> + <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> + <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> + <Add directory="." /> + <Add directory="..\src" /> + <Add directory="..\src\hexen" /> + <Add directory="..\textscreen" /> + <Add directory="..\pcsound" /> + </Compiler> + <Linker> + <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> + <Add directory="..\lib" /> + </Linker> + <Unit filename="config.h" /> + <Unit filename="game-res.rc"> + <Option compilerVar="WINDRES" /> + </Unit> + <Unit filename="..\src\d_event.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_event.h" /> + <Unit filename="..\src\d_mode.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\d_mode.h" /> + <Unit filename="..\src\d_ticcmd.h" /> + <Unit filename="..\src\deh_str.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\deh_str.h" /> + <Unit filename="..\src\doomfeatures.h" /> + <Unit filename="..\src\doomkeys.h" /> + <Unit filename="..\src\doomtype.h" /> + <Unit filename="..\src\hexen\a_action.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\am_data.h" /> + <Unit filename="..\src\hexen\am_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\am_map.h" /> + <Unit filename="..\src\hexen\ct_chat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\ct_chat.h" /> + <Unit filename="..\src\hexen\d_net.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\f_finale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\g_game.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\h2_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\h2def.h" /> + <Unit filename="..\src\hexen\i_header.h" /> + <Unit filename="..\src\hexen\i_sound.h" /> + <Unit filename="..\src\hexen\in_lude.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\info.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\info.h" /> + <Unit filename="..\src\hexen\m_misc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\mn_menu.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_acs.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_anim.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_ceilng.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_doors.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_enemy.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_floor.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_inter.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_lights.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_local.h" /> + <Unit filename="..\src\hexen\p_map.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_maputl.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_mobj.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_plats.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_pspr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_setup.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_sight.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_spec.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_spec.h" /> + <Unit filename="..\src\hexen\p_switch.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_telept.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_things.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_tick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\p_user.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\po_man.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_bsp.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_data.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_draw.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_local.h" /> + <Unit filename="..\src\hexen\r_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_plane.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_segs.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\r_things.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\sb_bar.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\sc_man.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\sn_sonix.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\sounds.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\sounds.h" /> + <Unit filename="..\src\hexen\soundst.h" /> + <Unit filename="..\src\hexen\st_start.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\st_start.h" /> + <Unit filename="..\src\hexen\sv_save.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\textdefs.h" /> + <Unit filename="..\src\hexen\v_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\hexen\xddefs.h" /> + <Unit filename="..\src\i_cdmus.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_cdmus.h" /> + <Unit filename="..\src\i_joystick.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_joystick.h" /> + <Unit filename="..\src\i_main.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_pcsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_scale.h" /> + <Unit filename="..\src\i_sdlmusic.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sdlsound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_sound.h" /> + <Unit filename="..\src\i_swap.h" /> + <Unit filename="..\src\i_system.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_system.h" /> + <Unit filename="..\src\i_timer.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_timer.h" /> + <Unit filename="..\src\i_video.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\i_video.h" /> + <Unit filename="..\src\icon.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_cheat.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_cheat.h" /> + <Unit filename="..\src\m_controls.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\m_controls.h" /> + <Unit filename="..\src\md5.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\md5.h" /> + <Unit filename="..\src\memio.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\memio.h" /> + <Unit filename="..\src\mus2mid.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\mus2mid.h" /> + <Unit filename="..\src\v_patch.h" /> + <Unit filename="..\src\w_checksum.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_checksum.h" /> + <Unit filename="..\src\w_file.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file.h" /> + <Unit filename="..\src\w_file_posix.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_stdc.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_file_win32.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_merge.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_merge.h" /> + <Unit filename="..\src\w_wad.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\w_wad.h" /> + <Unit filename="..\src\z_zone.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\src\z_zone.h" /> + <Extensions> + <code_completion /> + <envvars /> + <debugger /> + </Extensions> + </Project> +</CodeBlocks_project_file> diff --git a/codeblocks/main.workspace b/codeblocks/main.workspace index ae56d450..29a36953 100644 --- a/codeblocks/main.workspace +++ b/codeblocks/main.workspace @@ -1,10 +1,12 @@ <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <CodeBlocks_workspace_file> - <Workspace title="chocolate-doom"> - <Project filename="game.cbp" active="1"> + <Workspace title="Chocolate"> + <Project filename="doom.cbp" active="1"> <Depends filename="textscreen.cbp" /> <Depends filename="libpcsound.cbp" /> </Project> + <Project filename="heretic.cbp" /> + <Project filename="hexen.cbp" /> <Project filename="server.cbp" /> <Project filename="setup.cbp"> <Depends filename="textscreen.cbp" /> diff --git a/codeblocks/server.cbp b/codeblocks/server.cbp index c15d3d96..e36e347d 100644 --- a/codeblocks/server.cbp +++ b/codeblocks/server.cbp @@ -2,14 +2,14 @@ <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> - <Option title="chocolate-server" /> + <Option title="Server" /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-server-dbg.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\dbg" /> + <Option object_output="..\obj\chocolate-server\dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Compiler> @@ -18,9 +18,9 @@ </Compiler> </Target> <Target title="Release"> - <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-server.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\rel" /> + <Option object_output="..\obj\chocolate-server\rel" /> <Option type="0" /> <Option compiler="gcc" /> <Compiler> diff --git a/codeblocks/setup.cbp b/codeblocks/setup.cbp index 4cfe39e4..dca964f9 100644 --- a/codeblocks/setup.cbp +++ b/codeblocks/setup.cbp @@ -2,14 +2,14 @@ <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> - <Option title="chocolate-setup" /> + <Option title="Setup" /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> <Target title="Debug"> - <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-setup-dbg.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\dbg\" /> + <Option object_output="..\obj\chocolate-setup\dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> @@ -23,9 +23,9 @@ </Linker> </Target> <Target title="Release"> - <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" /> + <Option output="..\bin\chocolate-setup.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="..\bin" /> - <Option object_output="..\obj\rel\" /> + <Option object_output="..\obj\chocolate-setup\rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> diff --git a/src/net_defs.h b/src/net_defs.h index bc7d985b..3fefc4db 100644 --- a/src/net_defs.h +++ b/src/net_defs.h @@ -26,6 +26,8 @@ #ifndef NET_DEFS_H #define NET_DEFS_H +#include <stdio.h> + #include "doomtype.h" #include "d_ticcmd.h" |