summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSimon Howard2013-09-04 04:36:02 +0000
committerSimon Howard2013-09-04 04:36:02 +0000
commitffb162b3442eec36b67ded444fcff4b4338af2ca (patch)
tree240c332e516da833ace9fd434f6045068768a6fe
parent466e09152f9fd24dfb24fcdf6b95731ae9e0f4ed (diff)
downloadchocolate-doom-ffb162b3442eec36b67ded444fcff4b4338af2ca.tar.gz
chocolate-doom-ffb162b3442eec36b67ded444fcff4b4338af2ca.tar.bz2
chocolate-doom-ffb162b3442eec36b67ded444fcff4b4338af2ca.zip
Update INSTALL file to cover non-Doom games and GUS emulation feature.
Remove note about CDs that don't contain the IWADs on-disk as I don't think any exist. Subversion-branch: /branches/v2-branch Subversion-revision: 2636
-rw-r--r--man/INSTALL.template59
1 files changed, 34 insertions, 25 deletions
diff --git a/man/INSTALL.template b/man/INSTALL.template
index 19d3c88d..6a26cc03 100644
--- a/man/INSTALL.template
+++ b/man/INSTALL.template
@@ -39,8 +39,8 @@ information.
Obtaining an IWAD file
----------------------
-To play Doom, you need an IWAD file. This file contains the game data
-(graphics, sounds, etc). The full versions of the Doom games are
+To play, you need an IWAD file. This file contains the game data
+(graphics, sounds, etc). The full versions of the games are
proprietary and need to be bought. The IWAD file has one of the
following names:
@@ -50,49 +50,50 @@ following names:
tnt.wad (Final Doom: TNT: Evilution)
plutonia.wad (Final Doom: Plutonia Experiment)
chex.wad (Chex Quest)
+ heretic.wad (Heretic)
+ hexen.wad (Hexen)
+ strife1.wad (+voices.wad) (Strife)
If you don't have a copy of a commercial version, you can download
-the shareware version (extract the file named doom1.wad):
+the shareware version of Doom (extract the file named doom1.wad):
* http://www.doomworld.com/idgames/index.php?id=7053
(idstuff/doom/win95/doom95.zip in your nearest /idgames mirror)
If you have a commercial version, obtaining the IWAD file is usually
-straightforward. The method depends on how you obtained your copy of
+straightforward. The method depends on how you obtained your copy of
the game:
#if _WIN32
* The Doom games are available to buy for download on Steam
- (http://www.steampowered.com/). Chocolate Doom will autodetect
+ (http://www.steampowered.com/). Chocolate Doom will autodetect
IWADs installed by Steam and you do not need to do anything.
#else
* The Doom games are available to buy for download on Steam
- (http://www.steampowered.com/). To find the IWAD files on a
- Windows system, look in the Steam directory (usually within
- "Program Files"), under the "steamapps/common" path.
+ (http://www.steampowered.com/), but are available for Windows only.
+ To find the IWAD files on a Windows system, look in the Steam
+ directory (usually within "Program Files"), under the
+ "steamapps/common" path.
#endif
- * There have been several CD-based versions of Doom. Generally, the
+ * There have been several CD-based versions of Doom. Generally, the
IWAD files can be found on the CD and copied off directly.
#if _WIN32
- * If the IWAD files are not directly available on the CD, or you have
- a floppy disk version, you will need to run the install program to
- install the game to your hard disk. As the installer is DOS-based,
- you may not be able to do this on 64-bit versions of Windows. In
- this case, the best suggestion is to use a DOS emulator (such as
- DOSbox) to run the installer.
+ * If you have a floppy disk version, you will need to run the install
+ program to install the game to your hard disk. As the installer is
+ DOS-based, you may not be able to do this on 64-bit versions of
+ Windows. In this case, the easiest suggestion is to use a DOS
+ emulator (such as DOSbox) to run the installer.
#else
- * If the IWAD files are not directly available on the CD, or you have
- a floppy disk version, installation is more difficult. The best
- suggestion is to use a DOS emulator (such as DOSbox) to run the
- installer.
+ * If you have a floppy disk version, installation is more difficult.
+ The easiest suggestion is to use a DOS emulator (such as DOSbox) to
+ run the installer.
#endif
* As an alternative to using an emulator, it is possible to extract
- the files manually. On the install disk(s), you will find several
- files with numbered extensions (with CD versions there may be a
- single large file with the extension .1, eg. "resource.1").
+ the files manually. On the install disk(s), you will find several
+ files with numbered extensions (eg. "doom_se.1").
From the command line it is possible to combine these files into a
single large file, using a command similar to the following:
@@ -219,7 +220,7 @@ Music support
Chocolate Doom includes OPL emulation code that accurately reproduces
the way that the in-game music sounded under DOS when using an
-Adlib/Soundblaster card. This is, however, not to everyone's taste.
+Adlib/Soundblaster card. This is, however, not to everyone's taste.
#if _WIN32
Better quality MIDI playback is possible by using Windows' native
@@ -244,10 +245,18 @@ be found here:
http://www.doomworld.com/idgames/index.php?id=13928
(Doom idgames archive, /sounds/eawpats.zip)
+Chocolate Doom also has provides a very limited form "emulation" of
+the Gravis Ultrasound (GUS) card, using Timidity's GUS patch file
+support. To use this requires a copy of the GUS patch files, found
+here:
+
+ http://www.doomworld.com/idgames/index.php?id=17127
+ (Doom idgames archive, /music/dgguspat.zip)
+
#ifn PRECOMPILED
-When compiling from source, be sure to compile and install timidity
+When compiling from source, be sure to compile and install Timidity
before installing SDL_mixer.
-#endif
+#endif
# vim: tw=70