summaryrefslogtreecommitdiff
path: root/BUGS
diff options
context:
space:
mode:
authorSimon Howard2010-03-08 01:14:23 +0000
committerSimon Howard2010-03-08 01:14:23 +0000
commit448adb31d703afed9e9cc2bfd109c1fcd34447c4 (patch)
treeca987d9f677ec93263840477bc1eebc9a01fecab /BUGS
parentc4fe7aa8b6962edf79e0ccec469970618a92b0ef (diff)
parentb9e18229624500d6d2a6112a5c00882d7b7051de (diff)
downloadchocolate-doom-448adb31d703afed9e9cc2bfd109c1fcd34447c4.tar.gz
chocolate-doom-448adb31d703afed9e9cc2bfd109c1fcd34447c4.tar.bz2
chocolate-doom-448adb31d703afed9e9cc2bfd109c1fcd34447c4.zip
Merge opl-branch to trunk.
OPL support still isn't perfect, and it certainly isn't complete. However, for now, it's good enough. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1878
Diffstat (limited to 'BUGS')
-rw-r--r--BUGS15
1 files changed, 0 insertions, 15 deletions
diff --git a/BUGS b/BUGS
index 5dd8a531..ee6bf09a 100644
--- a/BUGS
+++ b/BUGS
@@ -6,21 +6,6 @@
effects are cut off at the wrong distance. This needs further
investigation.
-* Music plays back differently.
-
- Vanilla Doom was typically played with a SoundBlaster (or compatible)
- card. It programmed the registers for the OPL music chip directly
- in order to emulate the various General MIDI instruments. However,
- Chocolate Doom uses the OS's native MIDI playback interfaces to play
- MIDI sound. As the OPL is programmed differently, the music sounds
- different to the original, even when using an original SoundBlaster
- card.
-
- This can be worked around in the future: OPL emulation code exists that
- simulates an OPL chip in software. Furthermore, depending on the OS,
- it may be possible to program the OPL directly in order to get the
- same sound.
-
* A small number of Doom bugs are almost impossible to emulate.
An example of this can be seen in Ledmeister's "Blackbug" demo which