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author | Simon Howard | 2006-06-02 19:30:08 +0000 |
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committer | Simon Howard | 2006-06-02 19:30:08 +0000 |
commit | 8a357066f760771c1f5ca5fc3676b45c95a692d4 (patch) | |
tree | 6bd374ac2480382735dd47a107aec7edfff67e23 /BUGS | |
parent | 517af9477b7269564f3ba8c0ccc6ef53c78a7abb (diff) | |
download | chocolate-doom-8a357066f760771c1f5ca5fc3676b45c95a692d4.tar.gz chocolate-doom-8a357066f760771c1f5ca5fc3676b45c95a692d4.tar.bz2 chocolate-doom-8a357066f760771c1f5ca5fc3676b45c95a692d4.zip |
Update BUGS list.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 548
Diffstat (limited to 'BUGS')
-rw-r--r-- | BUGS | 6 |
1 files changed, 0 insertions, 6 deletions
@@ -14,12 +14,6 @@ of which MIDI instruments are used by doom.exe, it may be possible to get a closer conversion. -* Savegames may be incompatible on some architectures. - - Savegames may not be compatible with DOS doom.exe on 64-bit or - big-endian systems. On 64-bit systems savegames may be entirely - nonfunctional. - * Some music which works in Vanilla Doom does not work in Chocolate Doom An example is the music on the title screen of deca.wad. The music here |