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author | Simon Howard | 2005-10-15 17:09:11 +0000 |
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committer | Simon Howard | 2005-10-15 17:09:11 +0000 |
commit | 99dddb946dd95250297f6d30d8462f32e0f91047 (patch) | |
tree | 912d7d4bb0c59f27c0883be7a92a4fa1d45696f2 /BUGS | |
parent | 1ba7b1ddfd66e1ec98e4c47a79c3facbd84a7495 (diff) | |
download | chocolate-doom-99dddb946dd95250297f6d30d8462f32e0f91047.tar.gz chocolate-doom-99dddb946dd95250297f6d30d8462f32e0f91047.tar.bz2 chocolate-doom-99dddb946dd95250297f6d30d8462f32e0f91047.zip |
Add blackbug note
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 197
Diffstat (limited to 'BUGS')
-rw-r--r-- | BUGS | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -27,3 +27,8 @@ Doom nonetheless. Attempting to convert it using the mmus2mid code used in Chocolate Doom results in a crash. +* A small number of Doom bugs are almost impossible to emulate. + + An example of this can be seen in Ledmeister's "Blackbug" demo which + shows a bug that relies on the memory layout of the Doom executable. + |