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author | Simon Howard | 2010-02-10 20:21:21 +0000 |
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committer | Simon Howard | 2010-02-10 20:21:21 +0000 |
commit | c4fe7aa8b6962edf79e0ccec469970618a92b0ef (patch) | |
tree | 558b1cc076700d14c3701f4502afcab849f67daa /ChangeLog | |
parent | b4f2d75b34b6e2b9bbb2fa6449125d3446a93a73 (diff) | |
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Bump version number, update ChangeLog and NEWS.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1869
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 809 |
1 files changed, 809 insertions, 0 deletions
@@ -1,3 +1,812 @@ +2010-01-31 18:21:50 fraggle + + Change Windows resource file to use PACKAGE_COPYRIGHT and + PACKAGE_LICENSE macros. + +2010-01-30 16:14:04 fraggle + + Change directory to home directory before launching the game, so that + recorded demos go somewhere sensible. + +2010-01-30 16:04:24 fraggle + + Set launch button as default button, so that it is possible to launch + the game by pressing return. + +2010-01-30 00:37:17 fraggle + + Rename mus2mid functions to be consistent with coding standard. + +2010-01-29 23:28:35 fraggle + + Remove unused PACKAGE_LONGDESC. + +2010-01-29 19:17:56 fraggle + + When doing a MUS to MID conversion, allocate MIDI channels so that the + lowest-numbered MIDI channels are used before higher-numbered ones. + Fixes ear-piercing whistle sound in the MAP05 music when playing with + timidity and EAWPATS (thanks entryway / HackNeyed). + +2010-01-29 03:55:20 fraggle + + Fix indentation/style etc. in mus2mid.c. + +2010-01-27 19:16:26 fraggle + + Add tags files to svn:ignore properties. + +2010-01-26 19:21:18 fraggle + + Minor fix of British spelling -> American. + +2010-01-26 19:18:18 fraggle + + Fix glass hack windows where a linedef is flagged as two sided but has + only one side. Fixes WADs such as OTTAWAU.WAD (thanks Never_Again). + +2010-01-23 23:06:45 fraggle + + Add menu item to launcher to open a terminal window that can be used + to start the game. Add missing 'edit' menu. Set svn:ignore property + for osx directory. + +2010-01-18 19:40:50 fraggle + + Fix package source URL. + +2010-01-18 19:29:48 fraggle + + Tweak package description slightly. + +2010-01-18 19:14:54 fraggle + + Define project short description, copyright, maintainer and URL in + configure.in. Use these for the Info-gnustep.plist file. Add + generated .spec file for building RPM packages. + +2010-01-17 16:58:37 fraggle + + Update NEWS. + +2010-01-17 16:31:03 fraggle + + Restore the original cursor when shutting down video code, this should + hopefully fix the problem with the mouse cursor disappearing when + exiting on Win9x (thanks Janizdreg). + +2010-01-16 19:20:11 fraggle + + Update TODO file. + +2010-01-15 19:29:28 fraggle + + Don't open the configuration window when the launcher is first run; + display an error message if the user tries to launch the game without + an IWAD selected. + +2010-01-15 19:14:02 fraggle + + Fix GNUstep info panel. + +2010-01-15 18:51:35 fraggle + + Center the launcher window and config window on startup. + +2010-01-15 18:40:37 fraggle + + Add wadfile.png for GNUstep build. + +2010-01-15 18:13:05 fraggle + + Extend osx makefile to allow building of a working GNUstep + application, for testing purposes. Add GNUstep version of Info.plist, + remove app-skeleton directory and move contents up. + +2010-01-14 18:47:03 fraggle + + In Chex Quest, use the radiation suit colormap instead of the red + colormaps that are usually used when taking damage (or using the + berserk pack). This matches the Vanilla chex.exe behavior (thanks + Fuzztooth). + +2010-01-12 20:16:25 fraggle + + Oops. + +2010-01-12 20:15:34 fraggle + + Strip executables when building Windows CE packages. + +2010-01-12 20:14:11 fraggle + + Rearrange order of Makefile generation to alphabetical order. + +2010-01-12 20:12:56 fraggle + + Move Makefile definitions for CC and STRIP into config.make, use + versions from autoconf. + +2010-01-12 20:09:54 fraggle + + Set main menu title based on package name, not fixed string. + +2010-01-12 20:09:01 fraggle + + Place commercial level name strings consecutively in the same array, + so that overflowing the end of one list accesses the start of the + next. This trick is used by pl2.wad for its MAP33 secret level. + +2010-01-12 01:32:24 fraggle + + Add missing connection for plutonia.wad set button. + +2010-01-12 01:20:48 fraggle + + Add document icon file and use for file associations. + +2010-01-11 19:10:42 fraggle + + Insert new files into the command line at the correct location, + allowing multiple files to be opened at once. + +2010-01-11 01:35:04 fraggle + + When launching a file from the finder, add the new file into the + command line at the appropriate position in the command line string. + +2010-01-10 20:46:15 fraggle + + Change "@executable_path@" to "@executable_path" + +2010-01-10 18:48:21 fraggle + + Install docs with a single cp, rather than using a for loop. + +2010-01-10 18:42:35 fraggle + + Recursively copy library dependencies into destination package. + Identify libraries to be installed based on the path in which they are + located, rather than whether there is "libSDL" in the name. Use + install_name_tool to change the search path so that the system looks + for libraries in @executable_path@ rather than their location on the + machine upon which the program was built. + +2010-01-09 21:06:31 fraggle + + Clear existing arguments when adding a file. + +2010-01-09 20:42:30 fraggle + + Add file to command line when opened; add link from AppController to + LauncherManager. + +2010-01-09 18:54:04 fraggle + + Initial code to identify file type by extension and add file to + command line. + +2010-01-09 18:38:48 fraggle + + Hook in AppController as delegate for application, add file + associations to property list file. + +2010-01-05 17:20:58 fraggle + + Add "clean" target to package makefiles. + +2010-01-05 15:52:12 fraggle + + Move config.make up to pkg/ directory. Use static makefiles to + generate all packages, rather than dynamically generated makefiles. + Add pkg/osx to dist. Make OS X staging directory depend on top level + documentation files. Generate CMDLINE as part of standard build if it + is not already present. Set svn:ignore properties. + +2010-01-04 22:53:44 fraggle + + Fix single space error when listing libraries. + +2010-01-04 22:45:45 fraggle + + Copy binaries into app dir along with libraries. + +2010-01-04 22:24:48 fraggle + + Include documentation files in package. + +2010-01-04 22:19:53 fraggle + + Fix GNUstep build. + +2010-01-04 22:11:11 fraggle + + Generate Info.plist and config.make in configure and remove temporary + versions. Include config.h from top level. + +2010-01-04 22:01:32 fraggle + + Import OS X launcher code to trunk. + +2010-01-03 03:49:11 fraggle + + Add quotes around $@ in autogen script (thanks exp[x]) + +2009-12-28 20:57:20 fraggle + + When recording low resolution (non-longtics) Vanilla demos, carry + forward the error from angleturn caused by the reduced resolution, so + that consecutive errors can accumulate, possibly making turning + slightly smoother. + +2009-12-27 01:42:13 fraggle + + Oops. + +2009-12-27 00:11:18 fraggle + + Allow DOOMWADDIR/DOOMWADPATH to contain the complete path to IWAD + files, as well as directories in which to search for IWAD files. + +2009-12-18 22:11:06 fraggle + + Fix poor quality application icons seen when the game is running. Add + back 8-bit icon files alongside files including both 8-bit and high + quality 32-bit versions. Use the high quality icon files for resource + files includes, and the low quality ones for in-game SDL. + +2009-12-18 21:11:32 fraggle + + Update generated source files containing icon data. + +2009-12-18 21:10:35 fraggle + + Make ExecuteCommand() under Unix return a failure when the executable + cannot be executed. + +2009-12-14 20:57:04 fraggle + + Use GetModuleFileNameW to get the (Unicode) path to the Doom + executable. This hopefully fixes problems with Unicode directory + names. + +2009-12-14 18:54:25 fraggle + + Add Chocolate Doom/setup icons with scaled versions for various + different icon sizes (thanks MikeRS). + +2009-12-12 01:20:49 fraggle + + Fix textscreen black border bug. + +2009-12-09 02:40:39 fraggle + + Fix the setup tool on Windows Vista/7 to not prompt for elevated + permissions and to disable the "Program Compatibility Assistant" + (thanks hobbs and MikeRS). + +2009-11-29 22:50:17 fraggle + + Add other missing files to dist. + +2009-11-29 22:25:51 fraggle + + Include .lvimrc in dist. + +2009-11-21 03:56:59 fraggle + + Add Makefile to build Win32 packages. + +2009-11-21 02:05:56 fraggle + + Use execvp() rather than execv(), to look up Doom binary in the PATH + if necessary. + +2009-11-21 00:40:58 fraggle + + Apply configuration file invalid key setting fix to setup code. + +2009-11-21 00:38:16 fraggle + + Don't crash if key settings are set in a configuration file that are + out of range (thanks entryway). + +2009-11-21 00:24:59 fraggle + + Fix crash with chocolate-setup under Windows (thanks Janizdreg). + +2009-11-19 21:49:13 fraggle + + Rework the OS X MIDI disabling code, as SDL_mixer 1.2.11 fixes the + crash. Check and disable MIDI by default if using an older version of + SDL on OS X. + +2009-11-19 21:07:31 fraggle + + Make chocolate-setup use its own location in the filesystem to find + the location of the chocolate-doom executable. Remove INSTALL_DIR + define. + +2009-11-05 19:57:55 fraggle + + Perform bounds checking on values passed to TXT_UpdateScreenArea() to + avoid crashes. + +2009-10-26 19:28:12 fraggle + + Initial hacks for compiling under SDL 1.3. + +2009-10-17 21:13:54 fraggle + + Fix error in last change. + +2009-10-17 20:39:37 fraggle + + Use M_StrToInt() when processing values passed with -spechit, so that + hex values can be specified. + +2009-10-17 20:29:46 fraggle + + Import donut overrun emulation code from PrBoom+ (Thanks entryway). + +2009-10-16 19:10:30 fraggle + + Fix compilation under MSVC (thanks entryway). + +2009-10-10 23:58:25 fraggle + + Rename pkg/wince/Makefile to pkg/wince/GNUmakefile (it uses GNU + extensions). + +2009-10-10 22:46:14 fraggle + + Add pkg directory to make dist. + +2009-10-10 02:02:58 fraggle + + Don't crash when using the donut special type and the joining linedef + is one sided (thanks Alexander Waldmann). + +2009-10-05 21:25:53 fraggle + + Fix desync in ep1-0500.lmp on 64-bit (thanks exp(x)). + +2009-10-05 00:38:14 fraggle + + Provide pointer to STARTUPINFO structure when calling CreateProcessW, + to stop crash under normal Windows (not CE) when launching Doom from + the setup tools (thanks Janizdreg). + +2009-10-01 20:08:21 fraggle + + Oops. + +2009-10-01 02:04:00 fraggle + + Oops. + +2009-10-01 00:07:03 fraggle + + Change British English spellings to American English, for consistency. + +2009-09-20 16:27:40 fraggle + + Use "const char" in libtextscreen where appropriate (thanks entryway). + +2009-09-11 22:56:47 fraggle + + Add (lack of) copyright notice for SDL workaround. + +2009-09-07 20:43:04 fraggle + + Fix compilation under MacOS X. + +2009-09-06 19:15:52 fraggle + + Fixes for MSVC compile (thanks entryway). + +2009-08-28 00:27:47 fraggle + + Allow PGUP/PGDN to scroll up and down in scroll panes (thanks + LionsPhil). + +2009-07-20 23:27:59 fraggle + + Remove redundant variable assignment (thanks Quasar/Yagisan) + +2009-07-20 01:37:41 fraggle + + Save and display the loading disk icon as a fixed 16x16 square, from + an image drawn at the bottom right corner of the screen. This seems + to be the same as how Vanilla behaves, and fixes chook3.wad, that uses + an STDISK replacement with an offset that pushes the image to the + left. + +2009-07-13 23:43:06 fraggle + + Add stdio.h include to fix MSVC build (thanks Kaiser) + +2009-07-12 17:47:12 fraggle + + Fix compile with libsamplerate. + +2009-07-12 15:00:50 fraggle + + On Windows CE, use the Windows API to find the amount of available + memory, so that at least two megabytes are always left available to + the OS. + +2009-07-11 12:15:32 fraggle + + Add missing item to NEWS. + +2009-07-07 20:46:55 fraggle + + Update NEWS. + +2009-07-07 20:38:00 fraggle + + Fix launching of the game from the setup tool in Windows CE. + +2009-06-21 20:33:35 fraggle + + Add Makefile for building CAB files, dependency calculation. + +2009-06-21 20:19:43 fraggle + + Use correct filename for SDL_net DLL. + +2009-06-21 20:03:38 fraggle + + Remove temporary files after generating CAB file. + +2009-06-20 23:13:44 fraggle + + Add script to generate Windows CE install package. + +2009-06-16 20:47:13 fraggle + + Automatically allocate a smaller zone size if it was not possible to + allocate the default 16 MiB. + +2009-06-13 18:10:18 fraggle + + Don't post zero key events. + +2009-06-12 20:07:55 fraggle + + On Windows CE systems without a keyboard, patch the default settings + to use hardware keys. + +2009-06-12 18:58:42 fraggle + + Remove debug messages. + +2009-06-12 18:35:39 fraggle + + Set the USER environment variable based on the owner information from + the registry. + +2009-06-12 18:34:27 fraggle + + Always grab input on Windows CE. + +2009-06-11 22:34:36 fraggle + + Include libc_wince.a in chocolate-server build. + +2009-06-11 20:41:20 fraggle + + Grab the input in setup when reading a new key binding, so that + Windows CE buttons are read properly. Map buttons to PC function + keys. + +2009-06-11 19:19:05 fraggle + + Include libc_wince.h on Windows CE. + +2009-06-11 19:18:12 fraggle + + Declare getenv/putenv on Windows CE for recent SDL versions that do + not declare it. + +2009-06-10 20:03:08 fraggle + + Add key bindings for pause, message refresh. + +2009-06-08 20:26:29 fraggle + + Remove debugging code. + +2009-06-08 19:15:57 fraggle + + Use SDL's getenv/putenv implementation, and populate at startup. + +2009-06-08 00:41:10 fraggle + + Use CreateFileW instead of OpenFile (doesn't exist on Windows CE) + +2009-06-07 20:08:08 fraggle + + Fix header includes (thanks exp[x]) + +2009-06-07 19:18:02 fraggle + + Don't add DirectX/Windib selector on Windows CE. + +2009-06-07 18:53:25 fraggle + + Use home dir to store configuration and savegames under Windows CE. + +2009-06-07 18:33:19 fraggle + + Fix setup tool display configuration dialog when fullscreen is not + supported. + +2009-06-07 18:10:05 fraggle + + Make auto-adjust code switch to windowed mode if no fullscreen modes + are available. + +2009-06-07 17:41:46 fraggle + + Catch errors when initialising SDL. Use the small textscreen font by + default on Windows CE if no fullscreen modes are available. + +2009-06-07 17:39:08 fraggle + + Add missing SDL_thread include. + +2009-06-07 17:35:43 fraggle + + Don't try to use the SDL DirectX driver under Windows CE. + +2009-06-07 16:21:41 fraggle + + Fix setup tool compile on Windows CE. + +2009-06-07 16:15:40 fraggle + + Remove call to setbuf. + +2009-06-07 15:35:27 fraggle + + Add IWAD search dirs for Windows CE. + +2009-06-07 15:20:46 fraggle + + Exit with an error on failure to allocate zone memory. + +2009-06-07 03:10:21 fraggle + + Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE) + +2009-06-07 02:59:49 fraggle + + Add README file for Windows CE library. + +2009-06-07 02:56:21 fraggle + + Detect Windows CE target and build/include libc_wince files as + necessary. + +2009-06-07 02:50:47 rtc_marine + + - Update textscreen codeblocks project to include txt_scrollpane.* and + txt_smallfont.h + +2009-06-07 02:33:58 fraggle + + Include libc_wince.h when on Windows CE. + +2009-06-07 02:32:15 fraggle + + Add CPU affinity function for Windows CE. + +2009-06-07 02:27:58 fraggle + + Add libc_wince.h header, and EISDIR error value. + +2009-06-07 02:27:30 fraggle + + Use GetUserNameExW, not GetUserName (doesn't exist on WinCE) + +2009-06-07 02:26:45 fraggle + + Fix compile with FEATURE_MULTIPLAYER disabled. + +2009-06-07 02:24:40 fraggle + + Fix compile with FEATURE_SOUND disabled. + +2009-06-07 01:56:23 fraggle + + Add Windows CE implementations of some ANSI C functions that are + missing. + +2009-06-06 22:13:44 fraggle + + Don't check for Steam/CD installer versions on Windows CE. + +2009-06-05 17:58:48 fraggle + + Add key binding variables for automap and weapon keys. + +2009-06-04 00:37:02 fraggle + + Increase height of menu bindings dialog. + +2009-06-04 00:35:05 fraggle + + Use newer keyboard bindings dialog layout from raven-branch. + +2009-06-04 00:20:37 fraggle + + Add unique key groups for menu navigation and shortcuts. + +2009-06-04 00:20:06 fraggle + + Use key for confirming menu messages, not typed char. + +2009-06-03 21:45:54 fraggle + + Add dialog to setup tool for editing menu shortcuts. + +2009-06-03 21:18:04 fraggle + + Add config file variables to increase/decrease screen size. + +2009-06-03 20:59:26 fraggle + + Fix shortcut keys for menu items. + +2009-06-03 20:55:50 fraggle + + Add configuration file entries for menu key bindings. + +2009-06-03 20:37:19 fraggle + + Add key_ variables for the keys used to control the menu. + +2009-05-26 23:14:24 fraggle + + Fix tags for functions using TXT_UNCAST_ARG. + +2009-05-26 22:13:18 fraggle + + Set appropriate vim 'tags' variable for ctags files. + +2009-05-21 20:18:38 fraggle + + Set display settings window position based on screen dimensions, + rather than hard coding position. + +2009-05-19 18:07:49 fraggle + + Fix manpage documentation for DOOMWADPATH (thanks MikeRS) + +2009-05-18 19:30:49 fraggle + + Fix A_BossDeath behavior in v1.9 emulation mode (thanks entryway) + +2009-05-17 14:54:19 fraggle + + Always use an SDL buffer size that is a power of two. Reduce buffer + size to 70ms. + +2009-05-12 19:03:20 fraggle + + Add option to "join game" dialog in setup tool to autojoin a LAN game. + +2009-05-12 19:01:27 fraggle + + Make txt_inputboxes emit a "changed" signal when their value is + changed. + +2009-05-07 22:59:38 fraggle + + Calculate SDL buffer size automatically based on sample rate. + +2009-05-05 01:00:53 fraggle + + Better ASCII chart. + +2009-05-05 00:46:27 fraggle + + Minor smallfont fixups. + +2009-05-01 22:05:57 fraggle + + Add copyright headers to textscreen examples. + +2009-04-26 17:59:08 fraggle + + More smallfont fixups. + +2009-04-23 20:58:11 fraggle + + Fix up some extended ASCII characters. + +2009-04-23 19:19:52 fraggle + + Oops. + +2009-04-23 19:18:43 fraggle + + Add small textscreen font for low resolution displays, based on the + Atari-Small font by Tom Fine. + +2009-03-15 14:44:23 fraggle + + Fix clipped sounds when using libsamplerate (thanks David Flater) + +2009-03-14 15:28:41 fraggle + + Add check to allow sched_setaffinity code to work on older versions of + libc. + +2009-03-12 18:55:27 fraggle + + Define INVALID_SET_FILE_POINTER if it is not defined, to fix + compilation under MSVC6 (thanks Quasar) + +2009-03-08 22:51:25 fraggle + + Add "make doc" target to run Doxygen, and add a Doxyfile. Add @file + tags to start of header files so that Doxygen will process them. + +2009-03-07 00:35:08 fraggle + + Add documentation for high-level txt_desktop.h functions. + +2009-03-07 00:24:45 fraggle + + Add documentation for high-level textscreen functions. + +2009-03-06 20:01:32 fraggle + + Fix signed/unsigned conversion warning. + +2009-03-03 19:26:20 fraggle + + Look up SetProcessAffinityMask function at runtime, so that the + program should work under Win9x again. + +2009-01-30 23:53:47 fraggle + + Fix layout of widgets within scroll panes. Scroll scroll panes in + response to keyboard events. + +2009-01-29 23:26:03 fraggle + + Shrink text box slightly. + +2009-01-29 23:00:14 fraggle + + Allow clicking within scroll bars to set position. + +2009-01-29 22:54:13 fraggle + + Add scrollable pane widget to textscreen library. + +2009-01-17 14:05:31 fraggle + + Fix '-mmap' command line parameter. + +2009-01-07 22:05:13 fraggle + + Create the ~/.chocolate-doom/savegames directory on startup if it does + not exist. + +2009-01-07 21:51:37 fraggle + + Replace -nommap with -mmap; do not use mmap()ed file access by + default. Fixes Plutonia 2, and several other minor things. + +2008-12-10 20:25:05 fraggle + + Bump version to 1.2.1, update NEWS and ChangeLog. + 2008-12-10 20:20:10 fraggle Fix crash when playing Doom 1 levels. |