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authorFabian Greffrath2015-02-13 11:26:56 +0100
committerFabian Greffrath2015-02-13 11:26:56 +0100
commit006e890f57abda5615a76ae5525a4614425b3227 (patch)
treef1df526eeb4945327efd30f2a8b40c03917a14e0 /Makefile.am
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Identify the "shareware" version early on.
Following the concept of Chocolate Doom, D_IdentifyVersion and D_SetGameDescription are introduced and called right after loading the IWAD. The first one checks for the characteristics of the "shareware" IWAD and sets gamemode accordingly, whereas the latter sets the gamedescription string according to gamemode. This string is then used in I_PrintStartupBanner() and I_SetWindowTitle(). So, the "shareware" version identifies itself properly now. I consider support for the 4 Level Hexen Demo pretty complete by now.
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