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author | Simon Howard | 2009-12-18 22:11:06 +0000 |
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committer | Simon Howard | 2009-12-18 22:11:06 +0000 |
commit | b5b2cea39c0650ed34f5385ed1fe175d431f604e (patch) | |
tree | 946ed5d5fd2aff4087f65f303cb1341a06a5e55f /Makefile.am | |
parent | 8a58f6fb1e499af578718f9563f079f67db07471 (diff) | |
download | chocolate-doom-b5b2cea39c0650ed34f5385ed1fe175d431f604e.tar.gz chocolate-doom-b5b2cea39c0650ed34f5385ed1fe175d431f604e.tar.bz2 chocolate-doom-b5b2cea39c0650ed34f5385ed1fe175d431f604e.zip |
Fix poor quality application icons seen when the game is running.
Add back 8-bit icon files alongside files including both 8-bit and high
quality 32-bit versions. Use the high quality icon files for resource
files includes, and the low quality ones for in-game SDL.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1750
Diffstat (limited to 'Makefile.am')
-rw-r--r-- | Makefile.am | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Makefile.am b/Makefile.am index 3f43e3ab..906bc76a 100644 --- a/Makefile.am +++ b/Makefile.am @@ -26,8 +26,10 @@ CODEBLOCKS_FILES= \ DATA_FILES= \ data/README \ data/doom.ico \ + data/doom8.ico \ data/doom.png \ data/setup.ico \ + data/setup8.ico \ data/setup.png \ data/convert-icon |