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author | Mike Swanson | 2015-09-10 08:35:02 -0700 |
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committer | Mike Swanson | 2015-09-10 08:38:46 -0700 |
commit | 2ddd290b8226e1d1f0c52e344e76150261a8c0c3 (patch) | |
tree | 42fd021413ff5483c0e4a770410438e4eeb74c09 /NEWS | |
parent | 13ceb8b96838fa6c60d002557792282c36372ecc (diff) | |
download | chocolate-doom-2ddd290b8226e1d1f0c52e344e76150261a8c0c3.tar.gz chocolate-doom-2ddd290b8226e1d1f0c52e344e76150261a8c0c3.tar.bz2 chocolate-doom-2ddd290b8226e1d1f0c52e344e76150261a8c0c3.zip |
Bump version number to 2.2.1 and add NEWS about it
This is not the complete news for changes since 2.2, just what will be
included for the stable release.
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 42 |
1 files changed, 42 insertions, 0 deletions
@@ -1,3 +1,45 @@ +2.2.1 (2015-09-10): + + Chocolate Doom has not seen a great deal of "stable" patch + releases in its history. While the development tree sees major new + features and changes, the purpose of this release, and hopefully + others to follow like it, is to repair some deficiencies that + existed in 2.2.0. + + General: + * Preferences for the OS X launcher are now stored with a unique + name to not conflict with other applications. (thanks Xeriphas1994) + * Unix desktop entry files are now brought up to full desktop + entry specification compliance. (thanks chungy, Fabian) + * Unix AppData entries are now included, allowing software centers + to display detailed information about the engines. (thanks chungy) + * Partial XDG base directory specification compliance on Unix + systems now exist to search for IWAD paths. One benefit is that + $HOME/.local/share/games/doom is now a valid location to store + and automatically find IWADs. (thanks chungy) + + Build systems: + * The Microsoft Visual Studio build system was not fully + functional in 2.2.0 and has been fixed. (thanks Linguica) + * The autoconf build system checks for windres only for Windows + toolchains. Some Linux distributions mistakingly include the + program in their native toolchains. (thanks Fabian) + * A compiler hint for packed structs has been added, which + otherwise broke the games when built under recent GCC releases + for Windows. (thanks Fabian) + + Doom: + * The GOG.com releases of The Ultimate Doom, Doom II, and Final + Doom are now detected and supported on Windows. (thanks chungy) + * An integer overflow was used in spawn angle calculation, + undefined C behavior which broke with Clang optimization. + (thanks David Majnemer for insight) + + Setup tool: + * The help URL for the level warp menu now points to the proper + wiki page, rather than the multiplayer page. + * The manifest has been updated for Windows 10 compatibility. + (thanks chungy) 2.2.0 (2015-06-09): |