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authorSimon Howard2014-05-12 00:25:24 -0400
committerSimon Howard2014-05-12 00:25:24 -0400
commit39f0fea70882d0e41596bb314bec704a65100684 (patch)
tree64f1b90a2f27536237f0a0b4ab163184c7f4b337 /NEWS
parentd25739f069102b5394e2806fbe00dbfa8f65a1f9 (diff)
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NEWS: Tweak text for next version.
Add reference to PHILOSOPHY file.
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@@ -9,10 +9,10 @@
MusicallyInspired).
Support for joysticks and gamepads has been significantly
- improved. Most gamepads should now work; if they don't, please
- report a bug. A number of gamepads are now automatically
- detected and configured automatically; if yours is not, you can
- help by sending in your details. See the following page:
+ improved in this version. Most gamepads should now work; if they
+ don't, please report a bug. A number of gamepads are now
+ automatically detected and configured automatically; if yours is
+ not, you can help by sending in details. See the following page:
http://www.chocolate-doom.org/wiki/index.php/Adding_your_gamepad
@@ -22,6 +22,10 @@
problems with stuttering when playing certain tracks have been
fixed.
+ Also of note is that Chocolate Doom now has a document that
+ describes the philosophy of the project and the reasoning behind
+ its design (see PHILOSOPHY distributed with the source).
+
Other new features:
* There is now a -dehlump command line parameter to load Dehacked
files contained inside WAD files (thanks Fabian Greffrath).