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author | Simon Howard | 2005-10-29 21:38:55 +0000 |
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committer | Simon Howard | 2005-10-29 21:38:55 +0000 |
commit | 5206b75d90149512b1a76efe73d774e1b6cb46d7 (patch) | |
tree | 67a56f0b408bd5f82eee1c79776c9f0504095120 /NEWS | |
parent | f74d7301e0e813d73b4b9da0a93fc5c678ee69fd (diff) | |
download | chocolate-doom-5206b75d90149512b1a76efe73d774e1b6cb46d7.tar.gz chocolate-doom-5206b75d90149512b1a76efe73d774e1b6cb46d7.tar.bz2 chocolate-doom-5206b75d90149512b1a76efe73d774e1b6cb46d7.zip |
Fix help screen orderings and skull positions to make Chocolate Doom
behave exactly like the original executables.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 225
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -4,6 +4,8 @@ Handle multiple replacements of the same sprite in a PWAD. Support specifying a specific version to emulate via the command line (-gameversion) + Fix help screen orderings and skull positions. Behave exactly as + the original executables do. 0.1.1 (2005-10-18): Display startup "banners" if they have been modified through |