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author | Simon Howard | 2007-12-10 21:03:28 +0000 |
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committer | Simon Howard | 2007-12-10 21:03:28 +0000 |
commit | 5df59601283df3d3c3889a350086f4bb0dce248c (patch) | |
tree | 693e41b382472581a954713e9af65d4662d2a7ee /NEWS | |
parent | 679fdc21695ec9c227b9dca76bddee6fc3b32a07 (diff) | |
download | chocolate-doom-5df59601283df3d3c3889a350086f4bb0dce248c.tar.gz chocolate-doom-5df59601283df3d3c3889a350086f4bb0dce248c.tar.bz2 chocolate-doom-5df59601283df3d3c3889a350086f4bb0dce248c.zip |
Bump version to 1.0.0 and update ChangeLog.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 982
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -1,17 +1,17 @@ -0.2.1 (???): +1.0.0 (2007-12-10): This release is dedicated to Dylan 'Toke' McIntosh, who was - tragically killed in a car crash earlier this year. I knew Dylan + tragically killed in a car crash in 2006. I knew Dylan from IRC and the Doomworld forums for several years, and he had a deep passion for this game. He was also a huge help for me while developing Chocolate Doom, as he helped point out a lot of small quirks in Vanilla Doom that I didn't know about. His death is a great loss. RIP Toke. - This is version 0.2.1: the reason for this is to distinguish from - the various beta versions that have been built over the past months - before this release, as these all had the version "0.2.0". + This is the first release to reach full feature parity with + Vanilla Doom. As a result, I have made this version 1.0.0, so + Chocolate Doom is no longer beta! Big new features: * Multiplayer! This version includes an entirely new multiplayer |