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authorSimon Howard2007-12-10 21:03:28 +0000
committerSimon Howard2007-12-10 21:03:28 +0000
commit5df59601283df3d3c3889a350086f4bb0dce248c (patch)
tree693e41b382472581a954713e9af65d4662d2a7ee /NEWS
parent679fdc21695ec9c227b9dca76bddee6fc3b32a07 (diff)
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Bump version to 1.0.0 and update ChangeLog.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 982
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-0.2.1 (???):
+1.0.0 (2007-12-10):
This release is dedicated to Dylan 'Toke' McIntosh, who was
- tragically killed in a car crash earlier this year. I knew Dylan
+ tragically killed in a car crash in 2006. I knew Dylan
from IRC and the Doomworld forums for several years, and he had
a deep passion for this game. He was also a huge help for me while
developing Chocolate Doom, as he helped point out a lot of small
quirks in Vanilla Doom that I didn't know about. His death is a
great loss. RIP Toke.
- This is version 0.2.1: the reason for this is to distinguish from
- the various beta versions that have been built over the past months
- before this release, as these all had the version "0.2.0".
+ This is the first release to reach full feature parity with
+ Vanilla Doom. As a result, I have made this version 1.0.0, so
+ Chocolate Doom is no longer beta!
Big new features:
* Multiplayer! This version includes an entirely new multiplayer