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authorSimon Howard2011-10-22 18:24:08 +0000
committerSimon Howard2011-10-22 18:24:08 +0000
commit71d316afb2ae7191a4ef6fac2d757238ae3616e1 (patch)
treed4138d531e177856167f88450121259dcb9756c0 /NEWS
parent8f980fe24cb3144bf7bcb6dbcb4f29ef554fbaa3 (diff)
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Fix teleport behavior when emulating the alternate Final Doom
executable. Change the default Final Doom emulation mode to be the original executable. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2457
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS2
1 files changed, 2 insertions, 0 deletions
diff --git a/NEWS b/NEWS
index 36d7180a..9a5b37da 100644
--- a/NEWS
+++ b/NEWS
@@ -5,6 +5,8 @@
* Fix bug with detection of IWAD type by filename (thanks mether).
* Reduce palette accuracy to 6 bits per channel, to more accurately
emulate the PC VGA hardware (thanks GhostlyDeath).
+ * Fix teleport behavior when emulating the alternate Final Doom
+ executable (-gameversion final2) (thanks xttl).
1.6.0 (2011-05-17):