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authorSimon Howard2006-01-20 21:04:59 +0000
committerSimon Howard2006-01-20 21:04:59 +0000
commit724ffa3ad42449850a8fb926de2cb16e1e924165 (patch)
treec2767239cdd4e078b5e87e81a12e51e8b705b59c /NEWS
parent717673ef80aff9ae1a271b73d3c7f43f2bb27a1a (diff)
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Import differences from stable branch.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 309
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+0.1.3 (2006-01-20):
+
Imported the spechit overrun emulation code from prboom-plus. Thanks to
Andrey Budko for this.
New show_endoom option in the chocolate-doom.cfg config file allows
the ENDOOM screen to be disabled.
+ Chocolate Doom is now savegame-compatible with Vanilla Doom.
Fixes for big endian machines (thanks locust)
- Savegame fixes: we now load and save to the Vanilla Doom savegame
- format.
Fixed the behavior of the dehacked maximum health setting.
Fix the "-skill 0" hack to play without any items (thanks to Janizdreg
for pointing out that this was nonfunctional)