diff options
author | Simon Howard | 2006-01-20 21:04:59 +0000 |
---|---|---|
committer | Simon Howard | 2006-01-20 21:04:59 +0000 |
commit | 724ffa3ad42449850a8fb926de2cb16e1e924165 (patch) | |
tree | c2767239cdd4e078b5e87e81a12e51e8b705b59c /NEWS | |
parent | 717673ef80aff9ae1a271b73d3c7f43f2bb27a1a (diff) | |
download | chocolate-doom-724ffa3ad42449850a8fb926de2cb16e1e924165.tar.gz chocolate-doom-724ffa3ad42449850a8fb926de2cb16e1e924165.tar.bz2 chocolate-doom-724ffa3ad42449850a8fb926de2cb16e1e924165.zip |
Import differences from stable branch.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 309
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -1,12 +1,13 @@ +0.1.3 (2006-01-20): + Imported the spechit overrun emulation code from prboom-plus. Thanks to Andrey Budko for this. New show_endoom option in the chocolate-doom.cfg config file allows the ENDOOM screen to be disabled. + Chocolate Doom is now savegame-compatible with Vanilla Doom. Fixes for big endian machines (thanks locust) - Savegame fixes: we now load and save to the Vanilla Doom savegame - format. Fixed the behavior of the dehacked maximum health setting. Fix the "-skill 0" hack to play without any items (thanks to Janizdreg for pointing out that this was nonfunctional) |