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author | Simon Howard | 2006-01-16 21:40:38 +0000 |
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committer | Simon Howard | 2006-01-16 21:40:38 +0000 |
commit | 764d7ecb7a88b2ad0381574a05b90ccedce6655c (patch) | |
tree | b2199ebe0f8f6b4ee80e9d1f3e327a4f5af7695c /NEWS | |
parent | 5b378612cd308c77be72e5636430368ad713a40d (diff) | |
download | chocolate-doom-764d7ecb7a88b2ad0381574a05b90ccedce6655c.tar.gz chocolate-doom-764d7ecb7a88b2ad0381574a05b90ccedce6655c.tar.bz2 chocolate-doom-764d7ecb7a88b2ad0381574a05b90ccedce6655c.zip |
Vanilla savegame load/save
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 296
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -5,6 +5,8 @@ the ENDOOM screen to be disabled. Fixes for big endian machines (thanks locust) + Savegame fixes: we now load and save to the Vanilla Doom savegame + format. Fixed the behavior of the dehacked maximum health setting. Fix the "-skill 0" hack to play without any items (thanks to Janizdreg for pointing out that this was nonfunctional) |