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author | Simon Howard | 2010-01-26 19:18:18 +0000 |
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committer | Simon Howard | 2010-01-26 19:18:18 +0000 |
commit | 7c47cdf16112ed6b15e8a918377156035a166f1e (patch) | |
tree | a0b8b5481ae2904e42db50c7541028bdeb8d9390 /NEWS | |
parent | bf8974e63b988ae1b5d2fdb0492dfe0bb3613680 (diff) | |
download | chocolate-doom-7c47cdf16112ed6b15e8a918377156035a166f1e.tar.gz chocolate-doom-7c47cdf16112ed6b15e8a918377156035a166f1e.tar.bz2 chocolate-doom-7c47cdf16112ed6b15e8a918377156035a166f1e.zip |
Fix glass hack windows where a linedef is flagged as two sided but has
only one side. Fixes WADs such as OTTAWAU.WAD (thanks Never_Again).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1826
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -50,6 +50,8 @@ instead of the red colormaps normally used when taking damage or using the berserk pack. This matches Vanilla chex.exe behavior (thanks Fuzztooth). + * Impassible glass now displays and works the same as in Vanilla, + fixing wads such as OTTAWAU.WAD (thanks Never_Again). Bugs fixed: * Memory-mapped WAD I/O is disabled by default, as it caused |