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author | Simon Howard | 2014-09-13 05:34:11 -0400 |
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committer | Simon Howard | 2014-09-13 05:34:11 -0400 |
commit | 7e9d6e29bae68f9b9971660f7b59ddd5731e4d22 (patch) | |
tree | 67dcf00006086bdb92f800d7a3ee8ba38f0b2ba1 /NEWS | |
parent | f716939956e0da16d20b18ea63b5a49b4038da15 (diff) | |
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Update NEWS.
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 9 |
1 files changed, 8 insertions, 1 deletions
@@ -47,7 +47,9 @@ * There is now more extensive documentation about music configuration (README.Music). * On Linux, a GUI pop-up is used when the game quits with an - error to show the error message. + error to show the error message (thanks Willy Barro). + * There are now Linux .desktop files for all supported games + (thanks Mike Swanson). Doom: * Minor workarounds were added to allow the BFG Edition IWADs to @@ -59,6 +61,9 @@ * Behavior of older versions of Doom back to v1.666 can now be emulated. * The new Freedoom IWAD names are now recognized and supported. + * Freedoom's DEHACKED lump can now be parsed and is automatically + loaded when a Freedoom IWAD file is used (thanks Fabian + Greffrath). * Behavior of the M_EPI4 menu item is now correctly emulated based on game version (thanks Alexandre-Xavier). * IDCLEV up to MAP40 is now supported, to match Vanilla (thanks @@ -98,6 +103,8 @@ * The copyright headers at the top of all source files have been vastly simplified. * Unsafe string functions have been eliminated from the codebase. + * vldoor_e enum values are now namespaced to avoid potential + conflicts with POSIX standard functions. Bug fixes: * WAD and Dehacked checksums are now sent to clients and checked |