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authorSimon Howard2014-09-13 05:34:11 -0400
committerSimon Howard2014-09-13 05:34:11 -0400
commit7e9d6e29bae68f9b9971660f7b59ddd5731e4d22 (patch)
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parentf716939956e0da16d20b18ea63b5a49b4038da15 (diff)
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Update NEWS.
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1 files changed, 8 insertions, 1 deletions
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@@ -47,7 +47,9 @@
* There is now more extensive documentation about music
configuration (README.Music).
* On Linux, a GUI pop-up is used when the game quits with an
- error to show the error message.
+ error to show the error message (thanks Willy Barro).
+ * There are now Linux .desktop files for all supported games
+ (thanks Mike Swanson).
Doom:
* Minor workarounds were added to allow the BFG Edition IWADs to
@@ -59,6 +61,9 @@
* Behavior of older versions of Doom back to v1.666 can now be
emulated.
* The new Freedoom IWAD names are now recognized and supported.
+ * Freedoom's DEHACKED lump can now be parsed and is automatically
+ loaded when a Freedoom IWAD file is used (thanks Fabian
+ Greffrath).
* Behavior of the M_EPI4 menu item is now correctly emulated
based on game version (thanks Alexandre-Xavier).
* IDCLEV up to MAP40 is now supported, to match Vanilla (thanks
@@ -98,6 +103,8 @@
* The copyright headers at the top of all source files have been
vastly simplified.
* Unsafe string functions have been eliminated from the codebase.
+ * vldoor_e enum values are now namespaced to avoid potential
+ conflicts with POSIX standard functions.
Bug fixes:
* WAD and Dehacked checksums are now sent to clients and checked