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author | Simon Howard | 2010-12-10 19:15:37 +0000 |
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committer | Simon Howard | 2010-12-10 19:15:37 +0000 |
commit | 9caebe584ccb95239b2ed360d4bce3dffc5ecfea (patch) | |
tree | d86e8cc9beac41f62aa25ac464c508db293267e5 /NEWS | |
parent | 04f6f45fe3a20b2edc2fff2f0fbfa20ee54ad4df (diff) | |
download | chocolate-doom-9caebe584ccb95239b2ed360d4bce3dffc5ecfea.tar.gz chocolate-doom-9caebe584ccb95239b2ed360d4bce3dffc5ecfea.tar.bz2 chocolate-doom-9caebe584ccb95239b2ed360d4bce3dffc5ecfea.zip |
Add "warp" menu to the main menu of the setup tool, like Vanilla
setup.exe (thanks Proteh).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2206
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 6 |
1 files changed, 4 insertions, 2 deletions
@@ -22,10 +22,12 @@ devices (ie. without a proper keyboard) much more practical. * There is now a key binding to change the multiplayer spy key (usually F12). - * There is now a configuration file parameter to set the OPL I/O - port, for cards that don't use port 0x388. + * The setup tool now has a "warp" button on the main menu, like * Up to 8 mouse buttons are now supported (including the mousewheel). + Vanilla setup.exe (thanks Proteh). + * There is now a configuration file parameter to set the OPL I/O + port, for cards that don't use port 0x388. * The Python scripts used for building Chocolate Doom now work with Python 3 (but also continue to work with Python 2) (thanks arin). |