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author | Simon Howard | 2005-10-24 18:50:39 +0000 |
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committer | Simon Howard | 2005-10-24 18:50:39 +0000 |
commit | 9f358870161c4866526cd85b04ffa1d2f3188899 (patch) | |
tree | e14196dba8b4a11168c19f5792dd8edb9ed4ed74 /NEWS | |
parent | b9be9f99ef4b050650018a9eee4478077255c9e8 (diff) | |
download | chocolate-doom-9f358870161c4866526cd85b04ffa1d2f3188899.tar.gz chocolate-doom-9f358870161c4866526cd85b04ffa1d2f3188899.tar.bz2 chocolate-doom-9f358870161c4866526cd85b04ffa1d2f3188899.zip |
Allow the game version to emulate to be specified from the command line
and set compatibility options accordingly.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 223
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -2,6 +2,8 @@ Silence sounds at odd sample rates (rather than bombing out); this is the way Vanilla Doom behaves. Handle multiple replacements of the same sprite in a PWAD. + Support specifying a specific version to emulate via the command line + (-gameversion) 0.1.1 (2005-10-18): Display startup "banners" if they have been modified through |