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authorSimon Howard2007-03-27 11:57:28 +0000
committerSimon Howard2007-03-27 11:57:28 +0000
commitecc9922f86b8393d1d5b753293074790213b14dc (patch)
tree59c904541fe3aa9aad0cfbd5f54b705987cfad9e /NEWS
parentb89632ad8f19672be95ecaaa84bf16f423573e77 (diff)
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Update NEWS.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 868
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS28
1 files changed, 24 insertions, 4 deletions
diff --git a/NEWS b/NEWS
index f89e1f57..d68e1d53 100644
--- a/NEWS
+++ b/NEWS
@@ -38,6 +38,9 @@
unavailable.
* Aspect ratio correction: you can (also) run at 640x480 without black
borders at the top and bottom of the screen.
+ * PC speaker sound effect support. Chocolate Doom can output real
+ PC speaker sounds on Linux, or emulate a PC speaker through the
+ sound card.
* Working three-screen mode, as seen in early versions of Doom!
To test this out, put three computers on a LAN and type:
chocolate-doom -server
@@ -72,10 +75,15 @@
* Autoadjusting the screen mode can now be disabled.
* On Windows, the registry is queried to detect installed versions of
Doom and automatically locate IWAD files.
- * DOOMWADDIR can be used like PATH to specify multiple locations in
- which to search for IWAD files. Also, '-iwad' is now enhanced,
- so that eg. '-iwad doom.wad' will now search all IWAD search
- paths for 'doom.wad'.
+ * Added DOOMWADPATH that can be used like PATH to specify multiple
+ locations in which to search for IWAD files. Also, '-iwad' is
+ now enhanced, so that eg. '-iwad doom.wad' will now search all
+ IWAD search paths for 'doom.wad'.
+ * Improved mouse tracking that should no longer lag. Thanks to
+ entryway for research into this.
+ * The SDL driver can now be specified in the configuration file.
+ The setup tool has an option on Windows to select between
+ DirectX and windib.
Portability improvements:
* Chocolate Doom now compiles and runs cleanly on MacOS X. Huge
@@ -88,6 +96,8 @@
* Chocolate Doom now compiles and runs on Solaris/SPARC, including
the Sun compiler. Thanks to Mike Spooner for some portability
fixes.
+ * Improved audio rate conversion, so that sound should play properly
+ on machines that don't support low bitrate output.
Compatibility fixes:
* Check for IWADs in the same order as Vanilla Doom.
@@ -118,6 +128,10 @@
(Thanks grazza)
* Allow dehacked 2.3 patches to be loaded.
* Add more dehacked string replacements.
+ * Compatibility option to enable or disable native key mappings. This
+ means that people with non-US keyboards can decide whether to use
+ their correct native mapping or behave like Vanilla mapping (which
+ assumes all keyboards are US).
Bugs fixed:
* Fix crash when starting new levels due to the intermission screen
@@ -133,6 +147,12 @@
* Fix loading of dehacked "sound" sections.
* Make sure that modified copyright banners always end in a newline
- this fixes a bug with av.wad (thanks myk)
+ * Added missing quit message ("are you sure you want to quit this
+ great game?").
+ * Fix when playing long sound effects - the death sound in marina.wad
+ now plays properly, for example.
+ * Fix buffer overrun on the quicksave prompt screen that caused a
+ mysterious cycling character to appear.
0.1.4 (2006-02-13):