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author | Simon Howard | 2011-03-09 01:06:07 +0000 |
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committer | Simon Howard | 2011-03-09 01:06:07 +0000 |
commit | ed4adeba77bf7dd803e7b944ee5f871965a0ca29 (patch) | |
tree | 02fa3c1a50c0b26c7b024c2306cbecd2d2672834 /NEWS | |
parent | b0519667da8edcea1592a0ba7b0dfa4b4709e034 (diff) | |
download | chocolate-doom-ed4adeba77bf7dd803e7b944ee5f871965a0ca29.tar.gz chocolate-doom-ed4adeba77bf7dd803e7b944ee5f871965a0ca29.tar.bz2 chocolate-doom-ed4adeba77bf7dd803e7b944ee5f871965a0ca29.zip |
Add support for the alternate version of the Final Doom executable that
fixes the demo loop crash (thanks Porsche Monty, Enjay).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2297
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -1,5 +1,16 @@ 1.6.0 (2011-??-??): + * Added support for the alternate version of the Final Doom + executable included in some later versions of the Id Anthology. + This version fixed the demo loop crash that occurred with the + "original" Final Doom executable. + + This executable can be selected on the command line with + -gameversion final2. It has been made the default when playing + with the Final Doom IWADs (the original behavior can be + selected with -gameversion final). (thanks Porsche Monty, + Enjay). + Compatibility: * Very short sound effects are not played, to better emulate the behavior of DMX in Vanilla Doom (thanks to Quasar for help in |