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authorSimon Howard2010-12-10 23:46:22 +0000
committerSimon Howard2010-12-10 23:46:22 +0000
commitd1a3967194323b08227b20822acedb837e05281a (patch)
tree39e4f4da91717159f4f82e6eb37c9fb32d306892 /NOT-BUGS
parent6a2d4763a9080cf88ca9f0b588b8187963eeacf5 (diff)
parente225e0c93ce58bb0e33c174847305d39800fd755 (diff)
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Merge from trunk.
Subversion-branch: /branches/raven-branch Subversion-revision: 2214
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diff --git a/NOT-BUGS b/NOT-BUGS
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@@ -65,7 +65,7 @@ If you are playing on a particularly large level, it is possible that
when you save the game, the game will quit with the message "Savegame
buffer overrun".
-Vanilla Doom has a limited size memory bufferthat it uses for saving
+Vanilla Doom has a limited size memory buffer that it uses for saving
games. If you are playing on a large level, the buffer may be too
small for the entire savegame to fit. Chocolate Doom allows the limit
to be disabled: in the setup tool, go to the "compatibility" menu and