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authorSimon Howard2006-12-19 23:03:28 +0000
committerSimon Howard2006-12-19 23:03:28 +0000
commit3e0f5131c589c0c5defaf995dff0db4714b3f25b (patch)
tree403b34cf8c0764017b77192ae2a36d811907ba4b /README
parent28e8f47bb104494b0fee22d4104b37edbee63bda (diff)
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Update email address. Remove list of chocolate-doom.cfg options; it's
easier to just use the setup tool. The list of command line options is also in dire need of updating ... Subversion-branch: /trunk/chocolate-doom Subversion-revision: 789
Diffstat (limited to 'README')
-rw-r--r--README27
1 files changed, 3 insertions, 24 deletions
diff --git a/README b/README
index da2fae7a..f7584a45 100644
--- a/README
+++ b/README
@@ -21,28 +21,7 @@ DOS Doom should therefore simply work out of the box. However,
Chocolate Doom also provides some extra settings. These are stored
in a separate file named 'chocolate-doom.cfg'.
-Options:
-
- fullscreen If 1, the game runs fullscreen.
-
- grabmouse If 1, the mouse pointer is "grabbed" during play.
- This is only applicable if playing in windowed mode
- (not fullscreen)
-
- mouse_acceleration Controls the acceleration applied to the mouse.
- Acceleration has the effect of turning a greater
- amount when the mouse is moved quickly. When this has
- a value of 1.0, there is no acceleration. Larger values
- apply a greater acceleration.
-
- novert Emulates the behavior of the DOS program "novert".
- If this is 1, vertical mouse movement is ignored,
- and the player will not move forward and backward
- when the mouse is moved.
-
- screenmultiply If this has the value 1, the game runs in a 320x200
- window. If this has the value 2, this is doubled up
- to a 640x400 window.
+The configuration can be edited using the chocolate-setup tool.
== Command-line options ==
@@ -123,6 +102,6 @@ Here are some examples:
information.
* Chocolate Doom is currently a beta version. Not all planned features
- have been implemented yet. Please send feedback and bug reports to
- fraggle@alkali.org. Thanks!
+ have been implemented yet; see TODO. Please send feedback and bug
+ reports to fraggle@gmail.com. Thanks!