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authorSimon Howard2011-02-28 22:26:45 +0000
committerSimon Howard2011-02-28 22:26:45 +0000
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tree08af82af1481929ccfc35138a467cfa4ad4c3c08 /TODO
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Rework sound chunk allocation to use native malloc() instead of the zone
memory system. This should fix the problems with running out of memory when playing the long Strife voice sounds. Subversion-branch: /branches/strife-branch Subversion-revision: 2285
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