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author | Simon Howard | 2007-06-20 11:44:46 +0000 |
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committer | Simon Howard | 2007-06-20 11:44:46 +0000 |
commit | bec32345ba1b4a32497d23af18e09c15b5e812f8 (patch) | |
tree | 929b7d77d6a2d4058b3096495ffe4f26dec1f67a /TODO | |
parent | bc95293e5f880bffd163504b425123213bd60e04 (diff) | |
download | chocolate-doom-bec32345ba1b4a32497d23af18e09c15b5e812f8.tar.gz chocolate-doom-bec32345ba1b4a32497d23af18e09c15b5e812f8.tar.bz2 chocolate-doom-bec32345ba1b4a32497d23af18e09c15b5e812f8.zip |
Update TODO.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 920
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 19 |
1 files changed, 12 insertions, 7 deletions
@@ -1,6 +1,5 @@ To do: -* Joystick/gamepad support. * Install packages: - Debian/Ubuntu .deb packages, Fedora .rpm packages. - Windows NSIS installer. @@ -8,13 +7,11 @@ To do: * Better icon for chocolate-setup. * Free version of the Chocolate Doom logo (from scratch, not using the Doom imp sprite), so t-shirts can be printed! -* Automatic WAD installer - download and run TCs from a list automatically - (automating the current "instructions on wiki" system) -* Demo hashes for regression testing of this and other ports. +* File selector for chocolate-setup, so that WADs can be selected from + a browser, instead of simply typing the filenames. * Multiplayer: - Master server for locating servers automatically - makes setting up public servers easier. - - DWANGO-like interface for finding players and setting up games. - Incorporate local LAN search into setup interface. - Multiplayer options and configuration file (server name, etc) * Improve multiplayer startup: @@ -22,11 +19,19 @@ To do: all players having to specify -iwad. - Send list of WADs to load instead of all clients having to specify -file. - Same applies to dehacked patches and wad merging parameters. -* MSVC build * Portability improvements: + - Test on and fix for architectures where ((-2) >> 1) != -1 - Use size-specific types (eg. int32_t instead of int) - Don't make structure packing assumptions when loading levels. -* OPL emulation * Port to every OS under the sun + +Crazy pie in the sky ideas: + +* Automatic WAD installer - download and run TCs from a list automatically + (automating the current "instructions on wiki" system) +* DWANGO-like interface for finding players and setting up games. +* Demo hashes for regression testing of this and other ports. +* MSVC build +* OPL emulation * Video capture mode? |