summaryrefslogtreecommitdiff
path: root/codeblocks/game-res.rc
diff options
context:
space:
mode:
authorJames Haley2013-03-02 21:37:54 +0000
committerJames Haley2013-03-02 21:37:54 +0000
commit93a2cca2c99b9a792a318eca671b1c0d06e6b448 (patch)
tree651b221b5949b6d786ef8dc11a56ab2561bb4468 /codeblocks/game-res.rc
parente2db7d3676a144ed07369eeb3d6278184654d8e6 (diff)
downloadchocolate-doom-93a2cca2c99b9a792a318eca671b1c0d06e6b448.tar.gz
chocolate-doom-93a2cca2c99b9a792a318eca671b1c0d06e6b448.tar.bz2
chocolate-doom-93a2cca2c99b9a792a318eca671b1c0d06e6b448.zip
Big bug fix: player->damage is not capped on the low end to 0 in
P_DamageMobj. This means you *do* have to heal negative damage when auto-using inventory, and is why telefrags can still insta-kill you in vanilla - they were NOT doing so previously. Subversion-branch: /branches/v2-branch Subversion-revision: 2563
Diffstat (limited to 'codeblocks/game-res.rc')
0 files changed, 0 insertions, 0 deletions