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authorRussell Rice2008-09-29 03:23:13 +0000
committerRussell Rice2008-09-29 03:23:13 +0000
commitc1440000e2953863605b899bd7687c03a46c7ab8 (patch)
tree99463206fdd51cfb2efe8e622598548cf7fe3b98 /codeblocks/game.cbp
parent18a8d8a3b2ab7eeade733bd587531b4dac830a29 (diff)
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- Create separate codeblocks project files for doom, heretic and hexen,
they all build except for hexen, which is currently WIP - Fix build on windows Subversion-branch: /branches/raven-branch Subversion-revision: 1305
Diffstat (limited to 'codeblocks/game.cbp')
-rw-r--r--codeblocks/game.cbp447
1 files changed, 0 insertions, 447 deletions
diff --git a/codeblocks/game.cbp b/codeblocks/game.cbp
deleted file mode 100644
index bf1c249a..00000000
--- a/codeblocks/game.cbp
+++ /dev/null
@@ -1,447 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
-<CodeBlocks_project_file>
- <FileVersion major="1" minor="6" />
- <Project>
- <Option title="chocolate-doom" />
- <Option pch_mode="2" />
- <Option compiler="gcc" />
- <Build>
- <Target title="Debug">
- <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\dbg" />
- <Option type="0" />
- <Option compiler="gcc" />
- <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" />
- <Option projectLinkerOptionsRelation="2" />
- <Compiler>
- <Add option="-W" />
- <Add option="-gdwarf-2" />
- </Compiler>
- <Linker>
- <Add option="-lpcsound-dbg -ltextscreen-dbg" />
- </Linker>
- </Target>
- <Target title="Release">
- <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" />
- <Option working_dir="..\bin" />
- <Option object_output="..\obj\rel" />
- <Option type="0" />
- <Option compiler="gcc" />
- <Option projectLinkerOptionsRelation="2" />
- <Compiler>
- <Add option="-O2" />
- </Compiler>
- <Linker>
- <Add option="-s" />
- <Add option="-lpcsound -ltextscreen" />
- </Linker>
- </Target>
- </Build>
- <VirtualTargets>
- <Add alias="All" targets="Debug;Release;" />
- </VirtualTargets>
- <Compiler>
- <Add directory="." />
- <Add directory="..\src" />
- <Add directory="..\textscreen" />
- <Add directory="..\pcsound" />
- </Compiler>
- <Linker>
- <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
- <Add directory="..\lib" />
- </Linker>
- <Unit filename="config.h" />
- <Unit filename="game-res.rc">
- <Option compilerVar="WINDRES" />
- </Unit>
- <Unit filename="..\src\am_map.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\am_map.h" />
- <Unit filename="..\src\d_englsh.h" />
- <Unit filename="..\src\d_event.h" />
- <Unit filename="..\src\d_items.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\d_items.h" />
- <Unit filename="..\src\d_iwad.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\d_iwad.h" />
- <Unit filename="..\src\d_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\d_main.h" />
- <Unit filename="..\src\d_net.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\d_net.h" />
- <Unit filename="..\src\d_player.h" />
- <Unit filename="..\src\d_textur.h" />
- <Unit filename="..\src\d_think.h" />
- <Unit filename="..\src\d_ticcmd.h" />
- <Unit filename="..\src\deh_ammo.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_cheat.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_defs.h" />
- <Unit filename="..\src\deh_frame.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_io.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_io.h" />
- <Unit filename="..\src\deh_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_main.h" />
- <Unit filename="..\src\deh_mapping.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_mapping.h" />
- <Unit filename="..\src\deh_misc.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_misc.h" />
- <Unit filename="..\src\deh_ptr.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_sound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_text.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_thing.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\deh_weapon.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\doomdata.h" />
- <Unit filename="..\src\doomdef.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\doomdef.h" />
- <Unit filename="..\src\doomfeatures.h" />
- <Unit filename="..\src\doomkeys.h" />
- <Unit filename="..\src\doomstat.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\doomstat.h" />
- <Unit filename="..\src\doomtype.h" />
- <Unit filename="..\src\dstrings.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\dstrings.h" />
- <Unit filename="..\src\f_finale.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\f_finale.h" />
- <Unit filename="..\src\f_wipe.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\f_wipe.h" />
- <Unit filename="..\src\g_game.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\g_game.h" />
- <Unit filename="..\src\hu_lib.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\hu_lib.h" />
- <Unit filename="..\src\hu_stuff.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\hu_stuff.h" />
- <Unit filename="..\src\i_joystick.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_joystick.h" />
- <Unit filename="..\src\i_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_pcsound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_scale.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_scale.h" />
- <Unit filename="..\src\i_sdlmusic.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_sdlsound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_swap.h" />
- <Unit filename="..\src\i_system.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_system.h" />
- <Unit filename="..\src\i_timer.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_timer.h" />
- <Unit filename="..\src\i_video.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\i_video.h" />
- <Unit filename="..\src\info.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\info.h" />
- <Unit filename="..\src\m_argv.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_argv.h" />
- <Unit filename="..\src\m_bbox.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_bbox.h" />
- <Unit filename="..\src\m_cheat.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_cheat.h" />
- <Unit filename="..\src\m_config.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_config.h" />
- <Unit filename="..\src\m_fixed.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_fixed.h" />
- <Unit filename="..\src\m_menu.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_menu.h" />
- <Unit filename="..\src\m_misc.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_misc.h" />
- <Unit filename="..\src\m_random.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\m_random.h" />
- <Unit filename="..\src\md5.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\md5.h" />
- <Unit filename="..\src\memio.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\memio.h" />
- <Unit filename="..\src\mus2mid.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\mus2mid.h" />
- <Unit filename="..\src\net_client.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_client.h" />
- <Unit filename="..\src\net_common.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_common.h" />
- <Unit filename="..\src\net_dedicated.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_dedicated.h" />
- <Unit filename="..\src\net_defs.h" />
- <Unit filename="..\src\net_gui.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_gui.h" />
- <Unit filename="..\src\net_io.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_io.h" />
- <Unit filename="..\src\net_loop.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_loop.h" />
- <Unit filename="..\src\net_packet.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_packet.h" />
- <Unit filename="..\src\net_query.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_query.h" />
- <Unit filename="..\src\net_sdl.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_sdl.h" />
- <Unit filename="..\src\net_server.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_server.h" />
- <Unit filename="..\src\net_structrw.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\net_structrw.h" />
- <Unit filename="..\src\p_ceilng.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_doors.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_enemy.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_floor.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_inter.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_inter.h" />
- <Unit filename="..\src\p_lights.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_local.h" />
- <Unit filename="..\src\p_map.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_maputl.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_mobj.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_mobj.h" />
- <Unit filename="..\src\p_plats.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_pspr.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_pspr.h" />
- <Unit filename="..\src\p_saveg.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_saveg.h" />
- <Unit filename="..\src\p_setup.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_setup.h" />
- <Unit filename="..\src\p_sight.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_spec.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_spec.h" />
- <Unit filename="..\src\p_switch.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_telept.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_tick.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\p_tick.h" />
- <Unit filename="..\src\p_user.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_bsp.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_bsp.h" />
- <Unit filename="..\src\r_data.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_data.h" />
- <Unit filename="..\src\r_defs.h" />
- <Unit filename="..\src\r_draw.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_draw.h" />
- <Unit filename="..\src\r_local.h" />
- <Unit filename="..\src\r_main.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_main.h" />
- <Unit filename="..\src\r_plane.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_plane.h" />
- <Unit filename="..\src\r_segs.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_segs.h" />
- <Unit filename="..\src\r_sky.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_sky.h" />
- <Unit filename="..\src\r_state.h" />
- <Unit filename="..\src\r_things.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\r_things.h" />
- <Unit filename="..\src\s_sound.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\s_sound.h" />
- <Unit filename="..\src\sounds.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\sounds.h" />
- <Unit filename="..\src\st_lib.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\st_lib.h" />
- <Unit filename="..\src\st_stuff.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\st_stuff.h" />
- <Unit filename="..\src\tables.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\tables.h" />
- <Unit filename="..\src\v_video.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\v_video.h" />
- <Unit filename="..\src\w_checksum.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\w_checksum.h" />
- <Unit filename="..\src\w_file.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\w_file.h" />
- <Unit filename="..\src\w_file_stdc.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\w_file_win32.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\w_merge.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\w_merge.h" />
- <Unit filename="..\src\w_wad.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\w_wad.h" />
- <Unit filename="..\src\wi_stuff.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\wi_stuff.h" />
- <Unit filename="..\src\z_zone.c">
- <Option compilerVar="CC" />
- </Unit>
- <Unit filename="..\src\z_zone.h" />
- <Extensions>
- <code_completion />
- <envvars />
- <debugger />
- </Extensions>
- </Project>
-</CodeBlocks_project_file>