diff options
author | Russell Rice | 2008-09-29 03:23:13 +0000 |
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committer | Russell Rice | 2008-09-29 03:23:13 +0000 |
commit | c1440000e2953863605b899bd7687c03a46c7ab8 (patch) | |
tree | 99463206fdd51cfb2efe8e622598548cf7fe3b98 /codeblocks/game.cbp | |
parent | 18a8d8a3b2ab7eeade733bd587531b4dac830a29 (diff) | |
download | chocolate-doom-c1440000e2953863605b899bd7687c03a46c7ab8.tar.gz chocolate-doom-c1440000e2953863605b899bd7687c03a46c7ab8.tar.bz2 chocolate-doom-c1440000e2953863605b899bd7687c03a46c7ab8.zip |
- Create separate codeblocks project files for doom, heretic and hexen,
they all build except for hexen, which is currently WIP
- Fix build on windows
Subversion-branch: /branches/raven-branch
Subversion-revision: 1305
Diffstat (limited to 'codeblocks/game.cbp')
-rw-r--r-- | codeblocks/game.cbp | 447 |
1 files changed, 0 insertions, 447 deletions
diff --git a/codeblocks/game.cbp b/codeblocks/game.cbp deleted file mode 100644 index bf1c249a..00000000 --- a/codeblocks/game.cbp +++ /dev/null @@ -1,447 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_project_file> - <FileVersion major="1" minor="6" /> - <Project> - <Option title="chocolate-doom" /> - <Option pch_mode="2" /> - <Option compiler="gcc" /> - <Build> - <Target title="Debug"> - <Option output="..\bin\$(PROJECT_NAME)-dbg.exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\dbg" /> - <Option type="0" /> - <Option compiler="gcc" /> - <Option parameters="-iwad d:\russell\games\doom2\iwad\doom2.wad" /> - <Option projectLinkerOptionsRelation="2" /> - <Compiler> - <Add option="-W" /> - <Add option="-gdwarf-2" /> - </Compiler> - <Linker> - <Add option="-lpcsound-dbg -ltextscreen-dbg" /> - </Linker> - </Target> - <Target title="Release"> - <Option output="..\bin\$(PROJECT_NAME).exe" prefix_auto="0" extension_auto="0" /> - <Option working_dir="..\bin" /> - <Option object_output="..\obj\rel" /> - <Option type="0" /> - <Option compiler="gcc" /> - <Option projectLinkerOptionsRelation="2" /> - <Compiler> - <Add option="-O2" /> - </Compiler> - <Linker> - <Add option="-s" /> - <Add option="-lpcsound -ltextscreen" /> - </Linker> - </Target> - </Build> - <VirtualTargets> - <Add alias="All" targets="Debug;Release;" /> - </VirtualTargets> - <Compiler> - <Add directory="." /> - <Add directory="..\src" /> - <Add directory="..\textscreen" /> - <Add directory="..\pcsound" /> - </Compiler> - <Linker> - <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" /> - <Add directory="..\lib" /> - </Linker> - <Unit filename="config.h" /> - <Unit filename="game-res.rc"> - <Option compilerVar="WINDRES" /> - </Unit> - <Unit filename="..\src\am_map.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\am_map.h" /> - <Unit filename="..\src\d_englsh.h" /> - <Unit filename="..\src\d_event.h" /> - <Unit filename="..\src\d_items.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\d_items.h" /> - <Unit filename="..\src\d_iwad.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\d_iwad.h" /> - <Unit filename="..\src\d_main.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\d_main.h" /> - <Unit filename="..\src\d_net.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\d_net.h" /> - <Unit filename="..\src\d_player.h" /> - <Unit filename="..\src\d_textur.h" /> - <Unit filename="..\src\d_think.h" /> - <Unit filename="..\src\d_ticcmd.h" /> - <Unit filename="..\src\deh_ammo.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_cheat.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_defs.h" /> - <Unit filename="..\src\deh_frame.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_io.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_io.h" /> - <Unit filename="..\src\deh_main.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_main.h" /> - <Unit filename="..\src\deh_mapping.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_mapping.h" /> - <Unit filename="..\src\deh_misc.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_misc.h" /> - <Unit filename="..\src\deh_ptr.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_sound.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_text.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_thing.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\deh_weapon.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\doomdata.h" /> - <Unit filename="..\src\doomdef.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\doomdef.h" /> - <Unit filename="..\src\doomfeatures.h" /> - <Unit filename="..\src\doomkeys.h" /> - <Unit filename="..\src\doomstat.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\doomstat.h" /> - <Unit filename="..\src\doomtype.h" /> - <Unit filename="..\src\dstrings.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\dstrings.h" /> - <Unit filename="..\src\f_finale.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\f_finale.h" /> - <Unit filename="..\src\f_wipe.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\f_wipe.h" /> - <Unit filename="..\src\g_game.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\g_game.h" /> - <Unit filename="..\src\hu_lib.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\hu_lib.h" /> - <Unit filename="..\src\hu_stuff.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\hu_stuff.h" /> - <Unit filename="..\src\i_joystick.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\i_joystick.h" /> - <Unit filename="..\src\i_main.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\i_pcsound.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\i_scale.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\i_scale.h" /> - <Unit filename="..\src\i_sdlmusic.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\i_sdlsound.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\i_swap.h" /> - <Unit filename="..\src\i_system.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\i_system.h" /> - <Unit filename="..\src\i_timer.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\i_timer.h" /> - <Unit filename="..\src\i_video.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\i_video.h" /> - <Unit filename="..\src\info.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\info.h" /> - <Unit filename="..\src\m_argv.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\m_argv.h" /> - <Unit filename="..\src\m_bbox.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\m_bbox.h" /> - <Unit filename="..\src\m_cheat.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\m_cheat.h" /> - <Unit filename="..\src\m_config.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\m_config.h" /> - <Unit filename="..\src\m_fixed.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\m_fixed.h" /> - <Unit filename="..\src\m_menu.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\m_menu.h" /> - <Unit filename="..\src\m_misc.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\m_misc.h" /> - <Unit filename="..\src\m_random.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\m_random.h" /> - <Unit filename="..\src\md5.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\md5.h" /> - <Unit filename="..\src\memio.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\memio.h" /> - <Unit filename="..\src\mus2mid.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\mus2mid.h" /> - <Unit filename="..\src\net_client.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_client.h" /> - <Unit filename="..\src\net_common.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_common.h" /> - <Unit filename="..\src\net_dedicated.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_dedicated.h" /> - <Unit filename="..\src\net_defs.h" /> - <Unit filename="..\src\net_gui.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_gui.h" /> - <Unit filename="..\src\net_io.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_io.h" /> - <Unit filename="..\src\net_loop.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_loop.h" /> - <Unit filename="..\src\net_packet.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_packet.h" /> - <Unit filename="..\src\net_query.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_query.h" /> - <Unit filename="..\src\net_sdl.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_sdl.h" /> - <Unit filename="..\src\net_server.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_server.h" /> - <Unit filename="..\src\net_structrw.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\net_structrw.h" /> - <Unit filename="..\src\p_ceilng.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_doors.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_enemy.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_floor.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_inter.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_inter.h" /> - <Unit filename="..\src\p_lights.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_local.h" /> - <Unit filename="..\src\p_map.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_maputl.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_mobj.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_mobj.h" /> - <Unit filename="..\src\p_plats.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_pspr.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_pspr.h" /> - <Unit filename="..\src\p_saveg.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_saveg.h" /> - <Unit filename="..\src\p_setup.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_setup.h" /> - <Unit filename="..\src\p_sight.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_spec.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_spec.h" /> - <Unit filename="..\src\p_switch.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_telept.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_tick.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\p_tick.h" /> - <Unit filename="..\src\p_user.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_bsp.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_bsp.h" /> - <Unit filename="..\src\r_data.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_data.h" /> - <Unit filename="..\src\r_defs.h" /> - <Unit filename="..\src\r_draw.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_draw.h" /> - <Unit filename="..\src\r_local.h" /> - <Unit filename="..\src\r_main.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_main.h" /> - <Unit filename="..\src\r_plane.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_plane.h" /> - <Unit filename="..\src\r_segs.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_segs.h" /> - <Unit filename="..\src\r_sky.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_sky.h" /> - <Unit filename="..\src\r_state.h" /> - <Unit filename="..\src\r_things.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\r_things.h" /> - <Unit filename="..\src\s_sound.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\s_sound.h" /> - <Unit filename="..\src\sounds.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\sounds.h" /> - <Unit filename="..\src\st_lib.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\st_lib.h" /> - <Unit filename="..\src\st_stuff.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\st_stuff.h" /> - <Unit filename="..\src\tables.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\tables.h" /> - <Unit filename="..\src\v_video.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\v_video.h" /> - <Unit filename="..\src\w_checksum.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\w_checksum.h" /> - <Unit filename="..\src\w_file.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\w_file.h" /> - <Unit filename="..\src\w_file_stdc.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\w_file_win32.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\w_merge.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\w_merge.h" /> - <Unit filename="..\src\w_wad.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\w_wad.h" /> - <Unit filename="..\src\wi_stuff.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\wi_stuff.h" /> - <Unit filename="..\src\z_zone.c"> - <Option compilerVar="CC" /> - </Unit> - <Unit filename="..\src\z_zone.h" /> - <Extensions> - <code_completion /> - <envvars /> - <debugger /> - </Extensions> - </Project> -</CodeBlocks_project_file> |