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authorRussell Rice2010-09-02 04:04:57 +0000
committerRussell Rice2010-09-02 04:04:57 +0000
commit1adc64d1acdab31b610a2482abb983697b20f54e (patch)
treeef693aafc9032bec5294c74e507e2c3ecdce45c8 /codeblocks
parenta7950590b317f56124d572495beb4c0c8948a764 (diff)
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- Add strife codeblocks project file
- Add it to main workspace Subversion-branch: /branches/strife-branch Subversion-revision: 1997
Diffstat (limited to 'codeblocks')
-rw-r--r--codeblocks/chocolate.workspace4
-rw-r--r--codeblocks/strife.cbp443
2 files changed, 447 insertions, 0 deletions
diff --git a/codeblocks/chocolate.workspace b/codeblocks/chocolate.workspace
index a882a76c..5e13e6b2 100644
--- a/codeblocks/chocolate.workspace
+++ b/codeblocks/chocolate.workspace
@@ -13,6 +13,10 @@
<Depends filename="libtextscreen.cbp" />
<Depends filename="libpcsound.cbp" />
</Project>
+ <Project filename="strife.cbp">
+ <Depends filename="libtextscreen.cbp" />
+ <Depends filename="libpcsound.cbp" />
+ </Project>
<Project filename="server.cbp" />
<Project filename="setup.cbp">
<Depends filename="libtextscreen.cbp" />
diff --git a/codeblocks/strife.cbp b/codeblocks/strife.cbp
new file mode 100644
index 00000000..2b4786f3
--- /dev/null
+++ b/codeblocks/strife.cbp
@@ -0,0 +1,443 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="Strife" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="..\bin\chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\chocolate-strife\dbg" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-W" />
+ <Add option="-gdwarf-2" />
+ </Compiler>
+ <Linker>
+ <Add option="-lpcsound-dbg -ltextscreen-dbg" />
+ </Linker>
+ </Target>
+ <Target title="Release">
+ <Option output="..\bin\chocolate-strife.exe" prefix_auto="0" extension_auto="0" />
+ <Option working_dir="..\bin" />
+ <Option object_output="..\obj\chocolate-strife\rel" />
+ <Option type="0" />
+ <Option compiler="gcc" />
+ <Option projectLinkerOptionsRelation="2" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ <Add option="-lpcsound -ltextscreen" />
+ </Linker>
+ </Target>
+ </Build>
+ <VirtualTargets>
+ <Add alias="All" targets="Debug;Release;" />
+ </VirtualTargets>
+ <Compiler>
+ <Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
+ <Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
+ <Add directory="." />
+ <Add directory="..\src" />
+ <Add directory="..\src\doom" />
+ <Add directory="..\src\heretic" />
+ <Add directory="..\textscreen" />
+ <Add directory="..\pcsound" />
+ </Compiler>
+ <Linker>
+ <Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
+ <Add directory="..\lib" />
+ </Linker>
+ <Unit filename="config.h" />
+ <Unit filename="game-res.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Unit filename="..\src\d_event.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_event.h" />
+ <Unit filename="..\src\d_iwad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_iwad.h" />
+ <Unit filename="..\src\d_mode.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\d_mode.h" />
+ <Unit filename="..\src\d_ticcmd.h" />
+ <Unit filename="..\src\deh_defs.h" />
+ <Unit filename="..\src\deh_io.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_io.h" />
+ <Unit filename="..\src\deh_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_main.h" />
+ <Unit filename="..\src\deh_mapping.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_mapping.h" />
+ <Unit filename="..\src\deh_str.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\deh_str.h" />
+ <Unit filename="..\src\deh_text.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\doomfeatures.h" />
+ <Unit filename="..\src\doomkeys.h" />
+ <Unit filename="..\src\doomtype.h" />
+ <Unit filename="..\src\i_cdmus.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_cdmus.h" />
+ <Unit filename="..\src\i_endoom.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_endoom.h" />
+ <Unit filename="..\src\i_joystick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_joystick.h" />
+ <Unit filename="..\src\i_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_pcsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_scale.h" />
+ <Unit filename="..\src\i_sdlmusic.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sdlsound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_sound.h" />
+ <Unit filename="..\src\i_swap.h" />
+ <Unit filename="..\src\i_system.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_system.h" />
+ <Unit filename="..\src\i_timer.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_timer.h" />
+ <Unit filename="..\src\i_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\i_video.h" />
+ <Unit filename="..\src\icon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_argv.h" />
+ <Unit filename="..\src\m_bbox.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_bbox.h" />
+ <Unit filename="..\src\m_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_cheat.h" />
+ <Unit filename="..\src\m_config.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_config.h" />
+ <Unit filename="..\src\m_controls.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_controls.h" />
+ <Unit filename="..\src\m_fixed.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_fixed.h" />
+ <Unit filename="..\src\m_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\m_misc.h" />
+ <Unit filename="..\src\md5.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\md5.h" />
+ <Unit filename="..\src\memio.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\memio.h" />
+ <Unit filename="..\src\mus2mid.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\mus2mid.h" />
+ <Unit filename="..\src\strife\Makefile.am" />
+ <Unit filename="..\src\strife\am_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\am_map.h" />
+ <Unit filename="..\src\strife\d_englsh.h" />
+ <Unit filename="..\src\strife\d_items.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\d_items.h" />
+ <Unit filename="..\src\strife\d_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\d_main.h" />
+ <Unit filename="..\src\strife\d_net.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\d_net.h" />
+ <Unit filename="..\src\strife\d_player.h" />
+ <Unit filename="..\src\strife\d_textur.h" />
+ <Unit filename="..\src\strife\d_think.h" />
+ <Unit filename="..\src\strife\deh_ammo.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_cheat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_frame.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_misc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_misc.h" />
+ <Unit filename="..\src\strife\deh_ptr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_strife.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_thing.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\deh_weapon.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\doomdata.h" />
+ <Unit filename="..\src\strife\doomdef.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\doomdef.h" />
+ <Unit filename="..\src\strife\doomstat.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\doomstat.h" />
+ <Unit filename="..\src\strife\dstrings.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\dstrings.h" />
+ <Unit filename="..\src\strife\f_finale.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\f_finale.h" />
+ <Unit filename="..\src\strife\f_wipe.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\f_wipe.h" />
+ <Unit filename="..\src\strife\g_game.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\g_game.h" />
+ <Unit filename="..\src\strife\hu_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\hu_lib.h" />
+ <Unit filename="..\src\strife\hu_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\hu_stuff.h" />
+ <Unit filename="..\src\strife\info.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\info.h" />
+ <Unit filename="..\src\strife\m_menu.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\m_menu.h" />
+ <Unit filename="..\src\strife\m_random.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\m_random.h" />
+ <Unit filename="..\src\strife\p_ceilng.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_doors.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_enemy.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_floor.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_inter.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_inter.h" />
+ <Unit filename="..\src\strife\p_lights.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_local.h" />
+ <Unit filename="..\src\strife\p_map.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_maputl.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_mobj.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_mobj.h" />
+ <Unit filename="..\src\strife\p_plats.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_pspr.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_pspr.h" />
+ <Unit filename="..\src\strife\p_saveg.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_saveg.h" />
+ <Unit filename="..\src\strife\p_setup.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_setup.h" />
+ <Unit filename="..\src\strife\p_sight.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_spec.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_spec.h" />
+ <Unit filename="..\src\strife\p_switch.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_telept.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_tick.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\p_tick.h" />
+ <Unit filename="..\src\strife\p_user.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_bsp.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_bsp.h" />
+ <Unit filename="..\src\strife\r_data.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_data.h" />
+ <Unit filename="..\src\strife\r_defs.h" />
+ <Unit filename="..\src\strife\r_draw.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_draw.h" />
+ <Unit filename="..\src\strife\r_local.h" />
+ <Unit filename="..\src\strife\r_main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_main.h" />
+ <Unit filename="..\src\strife\r_plane.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_plane.h" />
+ <Unit filename="..\src\strife\r_segs.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_segs.h" />
+ <Unit filename="..\src\strife\r_sky.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_sky.h" />
+ <Unit filename="..\src\strife\r_state.h" />
+ <Unit filename="..\src\strife\r_things.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\r_things.h" />
+ <Unit filename="..\src\strife\s_sound.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\s_sound.h" />
+ <Unit filename="..\src\strife\sounds.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\sounds.h" />
+ <Unit filename="..\src\strife\st_lib.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\st_lib.h" />
+ <Unit filename="..\src\strife\st_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\st_stuff.h" />
+ <Unit filename="..\src\strife\wi_stuff.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\strife\wi_stuff.h" />
+ <Unit filename="..\src\tables.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\tables.h" />
+ <Unit filename="..\src\v_patch.h" />
+ <Unit filename="..\src\v_video.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\v_video.h" />
+ <Unit filename="..\src\w_checksum.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_checksum.h" />
+ <Unit filename="..\src\w_file.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file.h" />
+ <Unit filename="..\src\w_file_posix.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file_stdc.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_file_win32.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_merge.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_merge.h" />
+ <Unit filename="..\src\w_wad.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\w_wad.h" />
+ <Unit filename="..\src\z_zone.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="..\src\z_zone.h" />
+ <Extensions>
+ <code_completion />
+ <envvars />
+ <debugger />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>