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author | Fabian Greffrath | 2014-02-03 06:34:14 +0100 |
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committer | Fabian Greffrath | 2014-02-03 06:34:27 +0100 |
commit | b8dfaffcb5bda84289b534b8252f0cc58e21a219 (patch) | |
tree | 060fbc71055a9396592a3894bb1ebdd27adcc266 /configure.ac | |
parent | 08ad5553fdec448b9c7955583a9728354e5ea4eb (diff) | |
download | chocolate-doom-b8dfaffcb5bda84289b534b8252f0cc58e21a219.tar.gz chocolate-doom-b8dfaffcb5bda84289b534b8252f0cc58e21a219.tar.bz2 chocolate-doom-b8dfaffcb5bda84289b534b8252f0cc58e21a219.zip |
Revert the more controversial changes in my previous pull request.
Add back to binaries that are built and installed as _SCRIPTS targets.
Copy instead of symbolic linking, the files are needed as binary copies anyway to allow for separate packaging of the game engines.
Diffstat (limited to 'configure.ac')
-rw-r--r-- | configure.ac | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/configure.ac b/configure.ac index 0b8892a3..90c2752a 100644 --- a/configure.ac +++ b/configure.ac @@ -12,7 +12,6 @@ orig_CFLAGS="$CFLAGS" AC_PROG_CC AC_PROG_RANLIB -AC_PROG_LN_S AC_CHECK_PROG(HAVE_PYTHON, python, true, false) OPT_LEVEL=2 |