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author | James Haley | 2014-10-24 02:58:42 -0500 |
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committer | James Haley | 2014-10-24 02:58:42 -0500 |
commit | 68a553ddb3ca81e6df0815860021ea774f6006a7 (patch) | |
tree | 9136fe6cebaa1e038e99794e0afde6a7e2f34997 /data/setup.png | |
parent | 3e3342a35a390e1496e8a68b1f297f5111700713 (diff) | |
download | chocolate-doom-68a553ddb3ca81e6df0815860021ea774f6006a7.tar.gz chocolate-doom-68a553ddb3ca81e6df0815860021ea774f6006a7.tar.bz2 chocolate-doom-68a553ddb3ca81e6df0815860021ea774f6006a7.zip |
Fix 4: Changing player name on local client
Totally left out one of the two sprintf calls found in HU_Responder
which is responsible for setting the player's name on the consoleplayer
node (other nodes receive it through the chat system).
Diffstat (limited to 'data/setup.png')
0 files changed, 0 insertions, 0 deletions