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authorSimon Howard2015-08-23 16:12:54 -0400
committerMike Swanson2015-08-24 14:37:33 -0700
commit5240ddc977d2f19e969a6683142e325595eec62c (patch)
treef5202a6e8ce063aa9dcf2969c4966bdda6c7703e /man/environ.man
parent69faefcab4f8ac6599f47173b9a0eba80aaa10a6 (diff)
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man: Add documentation for IWAD search paths.
We now search in a bunch of different directories in order to find IWAD files to use to play with, and the logic is a bit complicated. Add some hopefully friendly documentation to explain where people can put their IWAD files to play with. Part of #597.
Diffstat (limited to 'man/environ.man')
-rw-r--r--man/environ.man5
1 files changed, 1 insertions, 4 deletions
diff --git a/man/environ.man b/man/environ.man
index 171b25dc..ef8de02a 100644
--- a/man/environ.man
+++ b/man/environ.man
@@ -1,9 +1,6 @@
.TP
\fBDOOMWADDIR\fR, \fBDOOMWADPATH\fR
-These environment variables provide paths to search for Doom .WAD files when
-looking for a game IWAD file or a PWAD file specified with the `\-file' option.
-\fBDOOMWADDIR\fR specifies a single path in which to look for WAD files,
-while \fBDOOMWWADPATH\fR specifies a colon-separated list of paths to search.
+See the section, \fBIWAD SEARCH PATHS\fR above.
.TP
\fBPCSOUND_DRIVER\fR
When running in PC speaker sound effect mode, this environment variable