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author | Simon Howard | 2015-08-23 16:12:54 -0400 |
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committer | Mike Swanson | 2015-08-24 14:37:33 -0700 |
commit | 5240ddc977d2f19e969a6683142e325595eec62c (patch) | |
tree | f5202a6e8ce063aa9dcf2969c4966bdda6c7703e /man/environ.man | |
parent | 69faefcab4f8ac6599f47173b9a0eba80aaa10a6 (diff) | |
download | chocolate-doom-5240ddc977d2f19e969a6683142e325595eec62c.tar.gz chocolate-doom-5240ddc977d2f19e969a6683142e325595eec62c.tar.bz2 chocolate-doom-5240ddc977d2f19e969a6683142e325595eec62c.zip |
man: Add documentation for IWAD search paths.
We now search in a bunch of different directories in order to find
IWAD files to use to play with, and the logic is a bit complicated.
Add some hopefully friendly documentation to explain where people
can put their IWAD files to play with.
Part of #597.
Diffstat (limited to 'man/environ.man')
-rw-r--r-- | man/environ.man | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/man/environ.man b/man/environ.man index 171b25dc..ef8de02a 100644 --- a/man/environ.man +++ b/man/environ.man @@ -1,9 +1,6 @@ .TP \fBDOOMWADDIR\fR, \fBDOOMWADPATH\fR -These environment variables provide paths to search for Doom .WAD files when -looking for a game IWAD file or a PWAD file specified with the `\-file' option. -\fBDOOMWADDIR\fR specifies a single path in which to look for WAD files, -while \fBDOOMWWADPATH\fR specifies a colon-separated list of paths to search. +See the section, \fBIWAD SEARCH PATHS\fR above. .TP \fBPCSOUND_DRIVER\fR When running in PC speaker sound effect mode, this environment variable |