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author | Simon Howard | 2010-08-22 01:21:27 +0000 |
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committer | Simon Howard | 2010-08-22 01:21:27 +0000 |
commit | 14cf34bc65d7584984d26eea4154d58770125e60 (patch) | |
tree | abbe183e796611f8613a5990d73dda06dceaa4d3 /msvc/stdint.h | |
parent | beaff1d633f780d2352cb68b880b96df81a1f673 (diff) | |
download | chocolate-doom-14cf34bc65d7584984d26eea4154d58770125e60.tar.gz chocolate-doom-14cf34bc65d7584984d26eea4154d58770125e60.tar.bz2 chocolate-doom-14cf34bc65d7584984d26eea4154d58770125e60.zip |
Change span drawing functions to work the same as Vanilla, so that in
screenshots, floors and ceilings are pixel-perfect identical to Vanilla
Doom (thanks Porsche Monty).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1963
Diffstat (limited to 'msvc/stdint.h')
0 files changed, 0 insertions, 0 deletions