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authorSimon Howard2010-02-06 03:14:20 +0000
committerSimon Howard2010-02-06 03:14:20 +0000
commitd9520b6415f8e373cf759f316094b986e57f0f5a (patch)
treed256f7d4f1941ec33ae3c956449c70349de7297d /pkg/osx/Execute.m
parent57011e785808847273461aaf6d8ed1df76ff1db9 (diff)
parent52f81b4ef175358d1e1f7f9eecab2a1edb7f4b65 (diff)
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Merge from trunk.
Subversion-branch: /branches/strife-branch Subversion-revision: 1849
Diffstat (limited to 'pkg/osx/Execute.m')
-rw-r--r--pkg/osx/Execute.m208
1 files changed, 208 insertions, 0 deletions
diff --git a/pkg/osx/Execute.m b/pkg/osx/Execute.m
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+++ b/pkg/osx/Execute.m
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+/* ... */
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 2009 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <sys/wait.h>
+
+#include <AppKit/AppKit.h>
+
+#include "config.h"
+
+#define RESPONSE_FILE "/tmp/launcher.rsp"
+#define TEMP_SCRIPT "/tmp/tempscript.sh"
+
+static char *executable_path;
+
+// Called on startup to save the location of the launcher program
+// (within a package, other executables should be in the same directory)
+
+void SetProgramLocation(const char *path)
+{
+ char *p;
+
+ executable_path = strdup(path);
+
+ p = strrchr(executable_path, '/');
+ *p = '\0';
+}
+
+// Write out the response file containing command line arguments.
+
+static void WriteResponseFile(const char *iwad, const char *args)
+{
+ FILE *fstream;
+
+ fstream = fopen(RESPONSE_FILE, "w");
+
+ if (iwad != NULL)
+ {
+ fprintf(fstream, "-iwad \"%s\"", iwad);
+ }
+
+ if (args != NULL)
+ {
+ fprintf(fstream, "%s", args);
+ }
+
+ fclose(fstream);
+}
+
+static void DoExec(const char *executable, const char *iwad, const char *args)
+{
+ char *argv[3];
+
+ argv[0] = malloc(strlen(executable_path) + strlen(executable) + 3);
+ sprintf(argv[0], "%s/%s", executable_path, executable);
+
+ if (iwad != NULL || args != NULL)
+ {
+ WriteResponseFile(iwad, args);
+
+ argv[1] = "@" RESPONSE_FILE;
+ argv[2] = NULL;
+ }
+ else
+ {
+ argv[1] = NULL;
+ }
+
+ execv(argv[0], argv);
+ exit(-1);
+}
+
+// Execute the specified executable contained in the same directory
+// as the launcher, with the specified arguments.
+
+void ExecuteProgram(const char *executable, const char *iwad, const char *args)
+{
+ pid_t childpid;
+ char *homedir;
+
+ childpid = fork();
+
+ if (childpid == 0)
+ {
+ signal(SIGCHLD, SIG_DFL);
+
+ // Change directory to home dir before launch, so that any demos
+ // are saved somewhere sensible.
+
+ homedir = getenv("HOME");
+
+ if (homedir != NULL)
+ {
+ chdir(homedir);
+ }
+
+ DoExec(executable, iwad, args);
+ }
+ else
+ {
+ signal(SIGCHLD, SIG_IGN);
+ }
+}
+
+// Write a sequence of commands that will display the specified message
+// via shell commands.
+
+static void WriteMessage(FILE *script, char *msg)
+{
+ char *p;
+
+ fprintf(script, "echo \"");
+
+ for (p=msg; *p != '\0'; ++p)
+ {
+ // Start new line?
+
+ if (*p == '\n')
+ {
+ fprintf(script, "\"\necho \"");
+ continue;
+ }
+
+ // Escaped character?
+
+ if (*p == '\\' || *p == '\"')
+ {
+ fprintf(script, "\\");
+ }
+
+ fprintf(script, "%c", *p);
+ }
+
+ fprintf(script, "\"\n");
+}
+
+// Open a terminal window with the PATH set appropriately, and DOOMWADPATH
+// set to the specified value.
+
+void OpenTerminalWindow(const char *doomwadpath)
+{
+ FILE *stream;
+
+ // Generate a shell script that sets the PATH to include the location
+ // where the Doom binaries are, and DOOMWADPATH to include the
+ // IWAD files that have been configured in the launcher interface.
+ // The script then deletes itself and starts a shell.
+
+ stream = fopen(TEMP_SCRIPT, "w");
+
+ fprintf(stream, "#!/bin/sh\n");
+ //fprintf(stream, "set -x\n");
+ fprintf(stream, "PATH=\"%s:$PATH\"\n", executable_path);
+ fprintf(stream, "DOOMWADPATH=\"%s\"\n", doomwadpath);
+ fprintf(stream, "export DOOMWADPATH\n");
+ fprintf(stream, "rm -f \"%s\"\n", TEMP_SCRIPT);
+
+ // Display a useful message:
+
+ fprintf(stream, "clear\n");
+ WriteMessage(stream,
+ "\n"
+ "This command line has the PATH variable configured so that you may\n"
+ "launch the game with whatever parameters you desire.\n"
+ "\n"
+ "For example:\n"
+ "\n"
+ " " PACKAGE_TARNAME " -iwad doom2.wad -file sid.wad -warp 1\n"
+ "\n"
+ "Type 'exit' to exit.\n");
+
+ fprintf(stream, "exec $SHELL\n");
+ fprintf(stream, "\n");
+
+ fclose(stream);
+
+ chmod(TEMP_SCRIPT, 0755);
+
+ // Tell the terminal to open a window to run the script.
+
+ [[NSWorkspace sharedWorkspace] openFile: @TEMP_SCRIPT
+ withApplication: @"Terminal"];
+}
+