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author | Fabian Greffrath | 2015-05-05 12:24:19 +0200 |
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committer | Fabian Greffrath | 2015-05-05 12:24:19 +0200 |
commit | 75c479943f4eb0199150b3a46e838f203863ec58 (patch) | |
tree | f2bb18b10d96bfebc13d13d5b0be6c2ea6b1cba2 /pkg/osx/IWADLocation.h | |
parent | 90aec9de758dbb178dc19c146d3b0fb22b99342b (diff) | |
download | chocolate-doom-75c479943f4eb0199150b3a46e838f203863ec58.tar.gz chocolate-doom-75c479943f4eb0199150b3a46e838f203863ec58.tar.bz2 chocolate-doom-75c479943f4eb0199150b3a46e838f203863ec58.zip |
warnings: fix "address of array .. will always evaluate to 'true'"
Remove a redundant check from an ORer condition. Unlike in Doom, in
Hexen the player->message element is not a pointer, but a char[80]
array. Its address will never be NULL and thus will never get
interpreted as "false". Hence, the check for "!player->message" will
never be "true" and a check for "|| false)" is a no-op.
Thanks to @edward-san for finding this with clang-3.6!
Diffstat (limited to 'pkg/osx/IWADLocation.h')
0 files changed, 0 insertions, 0 deletions