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author | Simon Howard | 2010-01-30 16:04:24 +0000 |
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committer | Simon Howard | 2010-01-30 16:04:24 +0000 |
commit | a054475997a14499a9bce528a64efb22ce2fe2b0 (patch) | |
tree | a830f045e730f9e14211b528b466823fc5c9812f /pkg/osx/LauncherManager.h | |
parent | 41e8417f3659546ef86fcefcc43a8de5d25bcbd4 (diff) | |
download | chocolate-doom-a054475997a14499a9bce528a64efb22ce2fe2b0.tar.gz chocolate-doom-a054475997a14499a9bce528a64efb22ce2fe2b0.tar.bz2 chocolate-doom-a054475997a14499a9bce528a64efb22ce2fe2b0.zip |
Set launch button as default button, so that it is possible to launch
the game by pressing return.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1834
Diffstat (limited to 'pkg/osx/LauncherManager.h')
-rw-r--r-- | pkg/osx/LauncherManager.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/pkg/osx/LauncherManager.h b/pkg/osx/LauncherManager.h index 76c74624..e454ab4f 100644 --- a/pkg/osx/LauncherManager.h +++ b/pkg/osx/LauncherManager.h @@ -32,6 +32,7 @@ IWADController *iwadController; id launcherWindow; + id launchButton; id commandLineArguments; id packageLabel; |