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authorSimon Howard2009-07-13 00:52:26 +0000
committerSimon Howard2009-07-13 00:52:26 +0000
commit480a31094b7621dd7d65ec05a6e36964dca99b66 (patch)
tree11b218d674e828c12981d819b8f2396b680436df /setup/keyboard.c
parent37db69b86bc5052901e250578e9c3920886d79ff (diff)
parente66653a8a67f3613344ae4ea30b37403d6ff17cf (diff)
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Merge from trunk.
Subversion-branch: /branches/opl-branch Subversion-revision: 1624
Diffstat (limited to 'setup/keyboard.c')
-rw-r--r--setup/keyboard.c245
1 files changed, 225 insertions, 20 deletions
diff --git a/setup/keyboard.c b/setup/keyboard.c
index 3a7ccb8f..79cb90e7 100644
--- a/setup/keyboard.c
+++ b/setup/keyboard.c
@@ -18,6 +18,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
+
#include "textscreen.h"
#include "doomtype.h"
@@ -38,13 +39,89 @@ int key_use = ' ';
int key_strafe = KEY_RALT;
int key_speed = KEY_RSHIFT;
+int key_pause = KEY_PAUSE;
+
+// Menu keys:
+
+int key_menu_activate = KEY_ESCAPE;
+int key_menu_up = KEY_UPARROW;
+int key_menu_down = KEY_DOWNARROW;
+int key_menu_left = KEY_LEFTARROW;
+int key_menu_right = KEY_RIGHTARROW;
+int key_menu_back = KEY_BACKSPACE;
+int key_menu_forward = KEY_ENTER;
+int key_menu_confirm = 'y';
+int key_menu_abort = 'n';
+
+int key_menu_help = KEY_F1;
+int key_menu_save = KEY_F2;
+int key_menu_load = KEY_F3;
+int key_menu_volume = KEY_F4;
+int key_menu_detail = KEY_F5;
+int key_menu_qsave = KEY_F6;
+int key_menu_endgame = KEY_F7;
+int key_menu_messages = KEY_F8;
+int key_menu_qload = KEY_F9;
+int key_menu_quit = KEY_F10;
+int key_menu_gamma = KEY_F11;
+
+int key_menu_incscreen = KEY_EQUALS;
+int key_menu_decscreen = KEY_MINUS;
+
+int key_map_north = KEY_UPARROW;
+int key_map_south = KEY_DOWNARROW;
+int key_map_east = KEY_RIGHTARROW;
+int key_map_west = KEY_LEFTARROW;
+int key_map_zoomin = '=';
+int key_map_zoomout = '-';
+int key_map_toggle = KEY_TAB;
+int key_map_maxzoom = '0';
+int key_map_follow = 'f';
+int key_map_grid = 'g';
+int key_map_mark = 'm';
+int key_map_clearmark = 'c';
+
+int key_weapon1 = '1';
+int key_weapon2 = '2';
+int key_weapon3 = '3';
+int key_weapon4 = '4';
+int key_weapon5 = '5';
+int key_weapon6 = '6';
+int key_weapon7 = '7';
+int key_weapon8 = '8';
+
+int key_message_refresh = KEY_ENTER;
+
int vanilla_keyboard_mapping = 1;
static int always_run = 0;
-static int *allkeys[] = {&key_left, &key_right, &key_up, &key_down,
- &key_strafeleft, &key_straferight, &key_fire,
- &key_use, &key_strafe, &key_speed};
+// Keys within these groups cannot have the same value.
+
+static int *controls[] = { &key_left, &key_right, &key_up, &key_down,
+ &key_strafeleft, &key_straferight, &key_fire,
+ &key_use, &key_strafe, &key_speed,
+ &key_pause,
+ &key_weapon1, &key_weapon2, &key_weapon3,
+ &key_weapon4, &key_weapon5, &key_weapon6,
+ &key_weapon7, &key_weapon8, NULL };
+
+static int *menu_nav[] = { &key_menu_activate, &key_menu_up, &key_menu_down,
+ &key_menu_left, &key_menu_right, &key_menu_back,
+ &key_menu_forward, NULL };
+
+static int *shortcuts[] = { &key_menu_help, &key_menu_save, &key_menu_load,
+ &key_menu_volume, &key_menu_detail, &key_menu_qsave,
+ &key_menu_endgame, &key_menu_messages,
+ &key_menu_qload, &key_menu_quit, &key_menu_gamma,
+ &key_menu_incscreen, &key_menu_decscreen,
+ &key_message_refresh, NULL };
+
+static int *map_keys[] = { &key_map_north, &key_map_south, &key_map_east,
+ &key_map_west, &key_map_zoomin, &key_map_zoomout,
+ &key_map_toggle, &key_map_maxzoom, &key_map_follow,
+ &key_map_grid, &key_map_mark, &key_map_clearmark,
+ NULL };
static void UpdateJoybSpeed(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(var))
{
@@ -66,26 +143,61 @@ static void UpdateJoybSpeed(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(var))
}
}
-// Callback invoked when a key control is set
+static int VarInGroup(int *variable, int **group)
+{
+ unsigned int i;
-static void KeySetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable))
+ for (i=0; group[i] != NULL; ++i)
+ {
+ if (group[i] == variable)
+ {
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+static void CheckKeyGroup(int *variable, int **group)
{
- TXT_CAST_ARG(int, variable);
unsigned int i;
- for (i=0; i<arrlen(allkeys); ++i)
+ // Don't check unless the variable is in this group.
+
+ if (!VarInGroup(variable, group))
+ {
+ return;
+ }
+
+ // If another variable has the same value as the new value, reset it.
+
+ for (i=0; group[i] != NULL; ++i)
{
- if (*variable == *allkeys[i] && allkeys[i] != variable)
+ if (*variable == *group[i] && group[i] != variable)
{
// A different key has the same value. Clear the existing
// value. This ensures that no two keys can have the same
// value.
- *allkeys[i] = 0;
+ *group[i] = 0;
}
}
}
+// Callback invoked when a key control is set
+
+static void KeySetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable))
+{
+ TXT_CAST_ARG(int, variable);
+
+ CheckKeyGroup(variable, controls);
+ CheckKeyGroup(variable, menu_nav);
+ CheckKeyGroup(variable, shortcuts);
+ CheckKeyGroup(variable, map_keys);
+}
+
+// Add a label and keyboard input to the specified table.
+
static void AddKeyControl(txt_table_t *table, char *name, int *var)
{
txt_key_input_t *key_input;
@@ -93,9 +205,99 @@ static void AddKeyControl(txt_table_t *table, char *name, int *var)
TXT_AddWidget(table, TXT_NewLabel(name));
key_input = TXT_NewKeyInput(var);
TXT_AddWidget(table, key_input);
+
TXT_SignalConnect(key_input, "set", KeySetCallback, var);
}
+static void OtherKeysDialog(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused))
+{
+ txt_window_t *window;
+ txt_table_t *table;
+ txt_scrollpane_t *scrollpane;
+
+ window = TXT_NewWindow("Other keys");
+
+ table = TXT_NewTable(2);
+
+ TXT_SetColumnWidths(table, 25, 10);
+
+ TXT_AddWidgets(table, TXT_NewLabel(" - Weapons - "),
+ TXT_NewStrut(0, 0),
+ NULL);
+
+ AddKeyControl(table, "Weapon 1", &key_weapon1);
+ AddKeyControl(table, "Weapon 2", &key_weapon2);
+ AddKeyControl(table, "Weapon 3", &key_weapon3);
+ AddKeyControl(table, "Weapon 4", &key_weapon4);
+ AddKeyControl(table, "Weapon 5", &key_weapon5);
+ AddKeyControl(table, "Weapon 6", &key_weapon6);
+ AddKeyControl(table, "Weapon 7", &key_weapon7);
+ AddKeyControl(table, "Weapon 8", &key_weapon8);
+
+ TXT_AddWidgets(table, TXT_NewStrut(0, 1),
+ TXT_NewStrut(0, 1),
+ TXT_NewLabel(" - Menu navigation - "),
+ TXT_NewStrut(0, 0),
+ NULL);
+
+ AddKeyControl(table, "Activate menu", &key_menu_activate);
+ AddKeyControl(table, "Move cursor up", &key_menu_up);
+ AddKeyControl(table, "Move cursor down", &key_menu_down);
+ AddKeyControl(table, "Move slider left", &key_menu_left);
+ AddKeyControl(table, "Move slider right", &key_menu_right);
+ AddKeyControl(table, "Go to previous menu", &key_menu_back);
+ AddKeyControl(table, "Activate menu item", &key_menu_forward);
+ AddKeyControl(table, "Confirm action", &key_menu_confirm);
+ AddKeyControl(table, "Cancel action", &key_menu_abort);
+
+ TXT_AddWidgets(table, TXT_NewStrut(0, 1),
+ TXT_NewStrut(0, 1),
+ TXT_NewLabel(" - Shortcut keys - "),
+ TXT_NewStrut(0, 0),
+ NULL);
+
+ AddKeyControl(table, "Pause game", &key_pause);
+ AddKeyControl(table, "Help screen", &key_menu_help);
+ AddKeyControl(table, "Save game", &key_menu_save);
+ AddKeyControl(table, "Load game", &key_menu_load);
+ AddKeyControl(table, "Sound volume", &key_menu_volume);
+ AddKeyControl(table, "Toggle detail", &key_menu_detail);
+ AddKeyControl(table, "Quick save", &key_menu_qsave);
+ AddKeyControl(table, "End game", &key_menu_endgame);
+ AddKeyControl(table, "Toggle messages", &key_menu_messages);
+ AddKeyControl(table, "Quick load", &key_menu_qload);
+ AddKeyControl(table, "Quit game", &key_menu_quit);
+ AddKeyControl(table, "Toggle gamma", &key_menu_gamma);
+
+ AddKeyControl(table, "Increase screen size", &key_menu_incscreen);
+ AddKeyControl(table, "Decrease screen size", &key_menu_decscreen);
+
+ AddKeyControl(table, "Display last message", &key_message_refresh);
+
+ TXT_AddWidgets(table, TXT_NewStrut(0, 1),
+ TXT_NewStrut(0, 1),
+ TXT_NewLabel(" - Map - "),
+ TXT_NewStrut(0, 0),
+ NULL);
+
+ AddKeyControl(table, "Toggle map", &key_map_toggle);
+ AddKeyControl(table, "Zoom in", &key_map_zoomin);
+ AddKeyControl(table, "Zoom out", &key_map_zoomout);
+ AddKeyControl(table, "Maximum zoom out", &key_map_maxzoom);
+ AddKeyControl(table, "Follow mode", &key_map_follow);
+ AddKeyControl(table, "Pan north", &key_map_north);
+ AddKeyControl(table, "Pan south", &key_map_south);
+ AddKeyControl(table, "Pan east", &key_map_east);
+ AddKeyControl(table, "Pan west", &key_map_west);
+ AddKeyControl(table, "Toggle grid", &key_map_grid);
+ AddKeyControl(table, "Mark location", &key_map_mark);
+ AddKeyControl(table, "Clear all marks", &key_map_clearmark);
+
+ scrollpane = TXT_NewScrollPane(0, 12, table);
+
+ TXT_AddWidget(window, scrollpane);
+}
+
void ConfigKeyboard(void)
{
txt_window_t *window;
@@ -107,36 +309,39 @@ void ConfigKeyboard(void)
window = TXT_NewWindow("Keyboard configuration");
- TXT_AddWidgets(window,
+ TXT_AddWidgets(window,
TXT_NewSeparator("Movement"),
- movement_table = TXT_NewTable(2),
+ movement_table = TXT_NewTable(4),
TXT_NewSeparator("Action"),
- action_table = TXT_NewTable(2),
+ action_table = TXT_NewTable(4),
+ TXT_NewButton2("Other keys...", OtherKeysDialog, NULL),
+ NULL);
+ TXT_AddWidgets(window,
TXT_NewSeparator("Misc."),
run_control = TXT_NewCheckBox("Always run", &always_run),
TXT_NewInvertedCheckBox("Use native keyboard mapping",
&vanilla_keyboard_mapping),
NULL);
- TXT_SetColumnWidths(movement_table, 20, 8);
+ TXT_SetColumnWidths(movement_table, 15, 4, 15, 4);
TXT_SignalConnect(run_control, "changed", UpdateJoybSpeed, NULL);
AddKeyControl(movement_table, "Move Forward", &key_up);
+ AddKeyControl(movement_table, " Strafe Left", &key_strafeleft);
AddKeyControl(movement_table, "Move Backward", &key_down);
+ AddKeyControl(movement_table, " Strafe Right", &key_straferight);
AddKeyControl(movement_table, "Turn Left", &key_left);
+ AddKeyControl(movement_table, " Speed On", &key_speed);
AddKeyControl(movement_table, "Turn Right", &key_right);
- AddKeyControl(movement_table, "Strafe Left", &key_strafeleft);
- AddKeyControl(movement_table, "Strafe Right", &key_straferight);
- AddKeyControl(movement_table, "Speed On", &key_speed);
- AddKeyControl(movement_table, "Strafe On", &key_strafe);
+ AddKeyControl(movement_table, " Strafe On", &key_strafe);
- TXT_SetColumnWidths(action_table, 20, 8);
+ TXT_SetColumnWidths(action_table, 15, 4, 15, 4);
- AddKeyControl(action_table, "Use", &key_use);
- AddKeyControl(action_table, "Fire", &key_fire);
+ AddKeyControl(action_table, "Fire/Attack", &key_fire);
+ AddKeyControl(action_table, " Use", &key_use);
TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TestConfigAction());
}