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author | Simon Howard | 2009-07-13 00:52:26 +0000 |
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committer | Simon Howard | 2009-07-13 00:52:26 +0000 |
commit | 480a31094b7621dd7d65ec05a6e36964dca99b66 (patch) | |
tree | 11b218d674e828c12981d819b8f2396b680436df /setup/keyboard.c | |
parent | 37db69b86bc5052901e250578e9c3920886d79ff (diff) | |
parent | e66653a8a67f3613344ae4ea30b37403d6ff17cf (diff) | |
download | chocolate-doom-480a31094b7621dd7d65ec05a6e36964dca99b66.tar.gz chocolate-doom-480a31094b7621dd7d65ec05a6e36964dca99b66.tar.bz2 chocolate-doom-480a31094b7621dd7d65ec05a6e36964dca99b66.zip |
Merge from trunk.
Subversion-branch: /branches/opl-branch
Subversion-revision: 1624
Diffstat (limited to 'setup/keyboard.c')
-rw-r--r-- | setup/keyboard.c | 245 |
1 files changed, 225 insertions, 20 deletions
diff --git a/setup/keyboard.c b/setup/keyboard.c index 3a7ccb8f..79cb90e7 100644 --- a/setup/keyboard.c +++ b/setup/keyboard.c @@ -18,6 +18,7 @@ // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // + #include "textscreen.h" #include "doomtype.h" @@ -38,13 +39,89 @@ int key_use = ' '; int key_strafe = KEY_RALT; int key_speed = KEY_RSHIFT; +int key_pause = KEY_PAUSE; + +// Menu keys: + +int key_menu_activate = KEY_ESCAPE; +int key_menu_up = KEY_UPARROW; +int key_menu_down = KEY_DOWNARROW; +int key_menu_left = KEY_LEFTARROW; +int key_menu_right = KEY_RIGHTARROW; +int key_menu_back = KEY_BACKSPACE; +int key_menu_forward = KEY_ENTER; +int key_menu_confirm = 'y'; +int key_menu_abort = 'n'; + +int key_menu_help = KEY_F1; +int key_menu_save = KEY_F2; +int key_menu_load = KEY_F3; +int key_menu_volume = KEY_F4; +int key_menu_detail = KEY_F5; +int key_menu_qsave = KEY_F6; +int key_menu_endgame = KEY_F7; +int key_menu_messages = KEY_F8; +int key_menu_qload = KEY_F9; +int key_menu_quit = KEY_F10; +int key_menu_gamma = KEY_F11; + +int key_menu_incscreen = KEY_EQUALS; +int key_menu_decscreen = KEY_MINUS; + +int key_map_north = KEY_UPARROW; +int key_map_south = KEY_DOWNARROW; +int key_map_east = KEY_RIGHTARROW; +int key_map_west = KEY_LEFTARROW; +int key_map_zoomin = '='; +int key_map_zoomout = '-'; +int key_map_toggle = KEY_TAB; +int key_map_maxzoom = '0'; +int key_map_follow = 'f'; +int key_map_grid = 'g'; +int key_map_mark = 'm'; +int key_map_clearmark = 'c'; + +int key_weapon1 = '1'; +int key_weapon2 = '2'; +int key_weapon3 = '3'; +int key_weapon4 = '4'; +int key_weapon5 = '5'; +int key_weapon6 = '6'; +int key_weapon7 = '7'; +int key_weapon8 = '8'; + +int key_message_refresh = KEY_ENTER; + int vanilla_keyboard_mapping = 1; static int always_run = 0; -static int *allkeys[] = {&key_left, &key_right, &key_up, &key_down, - &key_strafeleft, &key_straferight, &key_fire, - &key_use, &key_strafe, &key_speed}; +// Keys within these groups cannot have the same value. + +static int *controls[] = { &key_left, &key_right, &key_up, &key_down, + &key_strafeleft, &key_straferight, &key_fire, + &key_use, &key_strafe, &key_speed, + &key_pause, + &key_weapon1, &key_weapon2, &key_weapon3, + &key_weapon4, &key_weapon5, &key_weapon6, + &key_weapon7, &key_weapon8, NULL }; + +static int *menu_nav[] = { &key_menu_activate, &key_menu_up, &key_menu_down, + &key_menu_left, &key_menu_right, &key_menu_back, + &key_menu_forward, NULL }; + +static int *shortcuts[] = { &key_menu_help, &key_menu_save, &key_menu_load, + &key_menu_volume, &key_menu_detail, &key_menu_qsave, + &key_menu_endgame, &key_menu_messages, + &key_menu_qload, &key_menu_quit, &key_menu_gamma, + &key_menu_incscreen, &key_menu_decscreen, + &key_message_refresh, NULL }; + +static int *map_keys[] = { &key_map_north, &key_map_south, &key_map_east, + &key_map_west, &key_map_zoomin, &key_map_zoomout, + &key_map_toggle, &key_map_maxzoom, &key_map_follow, + &key_map_grid, &key_map_mark, &key_map_clearmark, + NULL }; static void UpdateJoybSpeed(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(var)) { @@ -66,26 +143,61 @@ static void UpdateJoybSpeed(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(var)) } } -// Callback invoked when a key control is set +static int VarInGroup(int *variable, int **group) +{ + unsigned int i; -static void KeySetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable)) + for (i=0; group[i] != NULL; ++i) + { + if (group[i] == variable) + { + return 1; + } + } + + return 0; +} + +static void CheckKeyGroup(int *variable, int **group) { - TXT_CAST_ARG(int, variable); unsigned int i; - for (i=0; i<arrlen(allkeys); ++i) + // Don't check unless the variable is in this group. + + if (!VarInGroup(variable, group)) + { + return; + } + + // If another variable has the same value as the new value, reset it. + + for (i=0; group[i] != NULL; ++i) { - if (*variable == *allkeys[i] && allkeys[i] != variable) + if (*variable == *group[i] && group[i] != variable) { // A different key has the same value. Clear the existing // value. This ensures that no two keys can have the same // value. - *allkeys[i] = 0; + *group[i] = 0; } } } +// Callback invoked when a key control is set + +static void KeySetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable)) +{ + TXT_CAST_ARG(int, variable); + + CheckKeyGroup(variable, controls); + CheckKeyGroup(variable, menu_nav); + CheckKeyGroup(variable, shortcuts); + CheckKeyGroup(variable, map_keys); +} + +// Add a label and keyboard input to the specified table. + static void AddKeyControl(txt_table_t *table, char *name, int *var) { txt_key_input_t *key_input; @@ -93,9 +205,99 @@ static void AddKeyControl(txt_table_t *table, char *name, int *var) TXT_AddWidget(table, TXT_NewLabel(name)); key_input = TXT_NewKeyInput(var); TXT_AddWidget(table, key_input); + TXT_SignalConnect(key_input, "set", KeySetCallback, var); } +static void OtherKeysDialog(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) +{ + txt_window_t *window; + txt_table_t *table; + txt_scrollpane_t *scrollpane; + + window = TXT_NewWindow("Other keys"); + + table = TXT_NewTable(2); + + TXT_SetColumnWidths(table, 25, 10); + + TXT_AddWidgets(table, TXT_NewLabel(" - Weapons - "), + TXT_NewStrut(0, 0), + NULL); + + AddKeyControl(table, "Weapon 1", &key_weapon1); + AddKeyControl(table, "Weapon 2", &key_weapon2); + AddKeyControl(table, "Weapon 3", &key_weapon3); + AddKeyControl(table, "Weapon 4", &key_weapon4); + AddKeyControl(table, "Weapon 5", &key_weapon5); + AddKeyControl(table, "Weapon 6", &key_weapon6); + AddKeyControl(table, "Weapon 7", &key_weapon7); + AddKeyControl(table, "Weapon 8", &key_weapon8); + + TXT_AddWidgets(table, TXT_NewStrut(0, 1), + TXT_NewStrut(0, 1), + TXT_NewLabel(" - Menu navigation - "), + TXT_NewStrut(0, 0), + NULL); + + AddKeyControl(table, "Activate menu", &key_menu_activate); + AddKeyControl(table, "Move cursor up", &key_menu_up); + AddKeyControl(table, "Move cursor down", &key_menu_down); + AddKeyControl(table, "Move slider left", &key_menu_left); + AddKeyControl(table, "Move slider right", &key_menu_right); + AddKeyControl(table, "Go to previous menu", &key_menu_back); + AddKeyControl(table, "Activate menu item", &key_menu_forward); + AddKeyControl(table, "Confirm action", &key_menu_confirm); + AddKeyControl(table, "Cancel action", &key_menu_abort); + + TXT_AddWidgets(table, TXT_NewStrut(0, 1), + TXT_NewStrut(0, 1), + TXT_NewLabel(" - Shortcut keys - "), + TXT_NewStrut(0, 0), + NULL); + + AddKeyControl(table, "Pause game", &key_pause); + AddKeyControl(table, "Help screen", &key_menu_help); + AddKeyControl(table, "Save game", &key_menu_save); + AddKeyControl(table, "Load game", &key_menu_load); + AddKeyControl(table, "Sound volume", &key_menu_volume); + AddKeyControl(table, "Toggle detail", &key_menu_detail); + AddKeyControl(table, "Quick save", &key_menu_qsave); + AddKeyControl(table, "End game", &key_menu_endgame); + AddKeyControl(table, "Toggle messages", &key_menu_messages); + AddKeyControl(table, "Quick load", &key_menu_qload); + AddKeyControl(table, "Quit game", &key_menu_quit); + AddKeyControl(table, "Toggle gamma", &key_menu_gamma); + + AddKeyControl(table, "Increase screen size", &key_menu_incscreen); + AddKeyControl(table, "Decrease screen size", &key_menu_decscreen); + + AddKeyControl(table, "Display last message", &key_message_refresh); + + TXT_AddWidgets(table, TXT_NewStrut(0, 1), + TXT_NewStrut(0, 1), + TXT_NewLabel(" - Map - "), + TXT_NewStrut(0, 0), + NULL); + + AddKeyControl(table, "Toggle map", &key_map_toggle); + AddKeyControl(table, "Zoom in", &key_map_zoomin); + AddKeyControl(table, "Zoom out", &key_map_zoomout); + AddKeyControl(table, "Maximum zoom out", &key_map_maxzoom); + AddKeyControl(table, "Follow mode", &key_map_follow); + AddKeyControl(table, "Pan north", &key_map_north); + AddKeyControl(table, "Pan south", &key_map_south); + AddKeyControl(table, "Pan east", &key_map_east); + AddKeyControl(table, "Pan west", &key_map_west); + AddKeyControl(table, "Toggle grid", &key_map_grid); + AddKeyControl(table, "Mark location", &key_map_mark); + AddKeyControl(table, "Clear all marks", &key_map_clearmark); + + scrollpane = TXT_NewScrollPane(0, 12, table); + + TXT_AddWidget(window, scrollpane); +} + void ConfigKeyboard(void) { txt_window_t *window; @@ -107,36 +309,39 @@ void ConfigKeyboard(void) window = TXT_NewWindow("Keyboard configuration"); - TXT_AddWidgets(window, + TXT_AddWidgets(window, TXT_NewSeparator("Movement"), - movement_table = TXT_NewTable(2), + movement_table = TXT_NewTable(4), TXT_NewSeparator("Action"), - action_table = TXT_NewTable(2), + action_table = TXT_NewTable(4), + TXT_NewButton2("Other keys...", OtherKeysDialog, NULL), + NULL); + TXT_AddWidgets(window, TXT_NewSeparator("Misc."), run_control = TXT_NewCheckBox("Always run", &always_run), TXT_NewInvertedCheckBox("Use native keyboard mapping", &vanilla_keyboard_mapping), NULL); - TXT_SetColumnWidths(movement_table, 20, 8); + TXT_SetColumnWidths(movement_table, 15, 4, 15, 4); TXT_SignalConnect(run_control, "changed", UpdateJoybSpeed, NULL); AddKeyControl(movement_table, "Move Forward", &key_up); + AddKeyControl(movement_table, " Strafe Left", &key_strafeleft); AddKeyControl(movement_table, "Move Backward", &key_down); + AddKeyControl(movement_table, " Strafe Right", &key_straferight); AddKeyControl(movement_table, "Turn Left", &key_left); + AddKeyControl(movement_table, " Speed On", &key_speed); AddKeyControl(movement_table, "Turn Right", &key_right); - AddKeyControl(movement_table, "Strafe Left", &key_strafeleft); - AddKeyControl(movement_table, "Strafe Right", &key_straferight); - AddKeyControl(movement_table, "Speed On", &key_speed); - AddKeyControl(movement_table, "Strafe On", &key_strafe); + AddKeyControl(movement_table, " Strafe On", &key_strafe); - TXT_SetColumnWidths(action_table, 20, 8); + TXT_SetColumnWidths(action_table, 15, 4, 15, 4); - AddKeyControl(action_table, "Use", &key_use); - AddKeyControl(action_table, "Fire", &key_fire); + AddKeyControl(action_table, "Fire/Attack", &key_fire); + AddKeyControl(action_table, " Use", &key_use); TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TestConfigAction()); } |