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author | Simon Howard | 2006-10-22 22:10:08 +0000 |
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committer | Simon Howard | 2006-10-22 22:10:08 +0000 |
commit | c4c79440c404fabc7a77e1d4561ff707e223233a (patch) | |
tree | d0054a00fb394debb1f193f172ac382419965e87 /setup/multiplayer.h | |
parent | 14b01ab612caf0cbedd845ab3ae6bd5cec3a1bd3 (diff) | |
download | chocolate-doom-c4c79440c404fabc7a77e1d4561ff707e223233a.tar.gz chocolate-doom-c4c79440c404fabc7a77e1d4561ff707e223233a.tar.bz2 chocolate-doom-c4c79440c404fabc7a77e1d4561ff707e223233a.zip |
Standardise setup config variable names on the same variable names used
in Doom. Add header files for source files where they are needed. Make
variables static where appropriate. General cleanups etc.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 712
Diffstat (limited to 'setup/multiplayer.h')
-rw-r--r-- | setup/multiplayer.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/setup/multiplayer.h b/setup/multiplayer.h new file mode 100644 index 00000000..a9714058 --- /dev/null +++ b/setup/multiplayer.h @@ -0,0 +1,33 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 2006 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// + +#ifndef SETUP_MULTIPLAYER_H +#define SETUP_MULTIPLAYER_H + +extern char *player_name; +extern char *chatmacros[10]; + +void StartMultiGame(void); +void JoinMultiGame(void); +void MultiplayerConfig(void); + +#endif /* #ifndef SETUP_MULTIPLAYER_H */ + |