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authorSimon Howard2009-06-07 17:53:25 +0000
committerSimon Howard2009-06-07 17:53:25 +0000
commit0e3e4653f8df775fdd41e18e956f465fd334f275 (patch)
treebc99a17572acae8809f694005cfabb8673de52d6 /setup
parentef459ab99b18d26f502d423a31cd744f5bed6a88 (diff)
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Use home dir to store configuration and savegames under Windows CE.
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1573
Diffstat (limited to 'setup')
-rw-r--r--setup/configfile.c15
1 files changed, 9 insertions, 6 deletions
diff --git a/setup/configfile.c b/setup/configfile.c
index 5013e3ce..3714a35f 100644
--- a/setup/configfile.c
+++ b/setup/configfile.c
@@ -74,7 +74,7 @@ void M_MakeDirectory(char *path)
//
-// SetConfigDir:
+// M_SetConfigDir:
//
// Sets the location of the configuration directory, where configuration
// files are stored - default.cfg, chocolate-doom.cfg, savegames, etc.
@@ -82,9 +82,11 @@ void M_MakeDirectory(char *path)
void M_SetConfigDir(void)
{
-#ifndef _WIN32
- // Ignore the HOME environment variable on Windows - just behave
- // like Vanilla Doom.
+#if !defined(_WIN32) || defined(_WIN32_WCE)
+
+ // Configuration settings are stored in ~/.chocolate-doom/,
+ // except on Windows, where we behave like Vanilla Doom and
+ // save in the current directory.
char *homedir;
@@ -97,7 +99,8 @@ void M_SetConfigDir(void)
configdir = malloc(strlen(homedir) + strlen(PACKAGE_TARNAME) + 5);
- sprintf(configdir, "%s/.%s/", homedir, PACKAGE_TARNAME);
+ sprintf(configdir, "%s%c.%s%c", homedir, DIR_SEPARATOR,
+ PACKAGE_TARNAME, DIR_SEPARATOR);
// make the directory if it doesnt already exist
@@ -106,7 +109,7 @@ void M_SetConfigDir(void)
else
#endif /* #ifndef _WIN32 */
{
-#ifdef _WIN32
+#if defined(_WIN32) && !defined(_WIN32_WCE)
// when given the -cdrom option, save config+savegames in
// c:\doomdata. This only applies under Windows.