summaryrefslogtreecommitdiff
path: root/setup
diff options
context:
space:
mode:
authorSimon Howard2008-12-09 19:56:43 +0000
committerSimon Howard2008-12-09 19:56:43 +0000
commita0062502d183d5d526c1f801b1206234b664898b (patch)
tree723825bd213891b37dbf5cddd11a304b9c91cd55 /setup
parent3fd9acf6e0d664858162ac369ae8670f40edea11 (diff)
downloadchocolate-doom-a0062502d183d5d526c1f801b1206234b664898b.tar.gz
chocolate-doom-a0062502d183d5d526c1f801b1206234b664898b.tar.bz2
chocolate-doom-a0062502d183d5d526c1f801b1206234b664898b.zip
Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDL
in configure before checking for libraries and headers, to fix Windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1412
Diffstat (limited to 'setup')
-rw-r--r--setup/Makefile.am5
1 files changed, 3 insertions, 2 deletions
diff --git a/setup/Makefile.am b/setup/Makefile.am
index f845f853..b7b05520 100644
--- a/setup/Makefile.am
+++ b/setup/Makefile.am
@@ -1,11 +1,10 @@
gamesdir = $(prefix)/games
-AM_CFLAGS = @SDL_CFLAGS@ -I../textscreen -I../src -DINSTALL_DIR="\"$(gamesdir)\""
+AM_CFLAGS = -I../textscreen -I../src -DINSTALL_DIR="\"$(gamesdir)\""
games_PROGRAMS = chocolate-setup
-chocolate_setup_LDADD = ../textscreen/libtextscreen.a @LDFLAGS@ @SDL_LIBS@
SOURCE_FILES = \
compatibility.c compatibility.h \
configfile.c configfile.h \
@@ -32,6 +31,8 @@ else
chocolate_setup_SOURCES=$(SOURCE_FILES)
endif
+chocolate_setup_LDADD = ../textscreen/libtextscreen.a @LDFLAGS@
+
.rc.o:
$(WINDRES) $^ -o $@
%.o : %.rc