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author | Simon Howard | 2005-12-30 18:58:22 +0000 |
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committer | Simon Howard | 2005-12-30 18:58:22 +0000 |
commit | 75270ad54ac92830f43b4bcaa088fdf65c5acc83 (patch) | |
tree | 969fdfaf788dbd0920a4f291ee2cf55ac5b6e3a2 /src/Makefile.am | |
parent | 694292fa55e926ca4d7be4a26bd55a9faa41a589 (diff) | |
download | chocolate-doom-75270ad54ac92830f43b4bcaa088fdf65c5acc83.tar.gz chocolate-doom-75270ad54ac92830f43b4bcaa088fdf65c5acc83.tar.bz2 chocolate-doom-75270ad54ac92830f43b4bcaa088fdf65c5acc83.zip |
Fix client code to correctly send reply to server on connection.
Add "waiting screen" while waiting for the game to start.
Hook in the new networking code into the main game code.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 235
Diffstat (limited to 'src/Makefile.am')
-rw-r--r-- | src/Makefile.am | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Makefile.am b/src/Makefile.am index b7db5881..22425ff7 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -59,11 +59,13 @@ m_random.c m_random.h \ m_swap.c m_swap.h \ net_client.c \ net_defs.h \ +net_gui.c net_gui.h \ net_io.c net_io.h \ net_loop.c net_loop.h \ net_packet.c net_packet.h \ net_sdl.c net_sdl.h \ net_server.c net_server.h \ +net_structrw.c net_structrw.h \ p_ceilng.c \ p_doors.c \ p_enemy.c \ |