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author | Simon Howard | 2007-01-14 05:20:28 +0000 |
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committer | Simon Howard | 2007-01-14 05:20:28 +0000 |
commit | 7a6f9ad53b3917b00d3815ed8d948c69d4d48efd (patch) | |
tree | 292e5b8f55aa2bd61e0cc660a2438c5a6a74de2d /src/d_iwad.c | |
parent | c380b055804a0616e7ad23054d5c151cffe3399a (diff) | |
download | chocolate-doom-7a6f9ad53b3917b00d3815ed8d948c69d4d48efd.tar.gz chocolate-doom-7a6f9ad53b3917b00d3815ed8d948c69d4d48efd.tar.bz2 chocolate-doom-7a6f9ad53b3917b00d3815ed8d948c69d4d48efd.zip |
Fix savegamedir directory generation.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 829
Diffstat (limited to 'src/d_iwad.c')
-rw-r--r-- | src/d_iwad.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/d_iwad.c b/src/d_iwad.c index 519172da..f352f1c2 100644 --- a/src/d_iwad.c +++ b/src/d_iwad.c @@ -391,8 +391,8 @@ static void BuildIWADDirList(void) if (doomwaddir != NULL) { - AddIWADDir(doomwaddir); - } + AddIWADDir(doomwaddir); + } // Add dirs from DOOMWADPATH @@ -555,7 +555,8 @@ void D_SetSaveGameDir(void) { if (gamemission == iwads[i].mission) { - sprintf(savegamedir, "%c%s%c", + sprintf(savegamedir + strlen(savegamedir), + "%c%s%c", DIR_SEPARATOR, iwads[i].name, DIR_SEPARATOR); M_MakeDirectory(savegamedir); break; |