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authorSimon Howard2011-10-22 18:24:08 +0000
committerSimon Howard2011-10-22 18:24:08 +0000
commit71d316afb2ae7191a4ef6fac2d757238ae3616e1 (patch)
treed4138d531e177856167f88450121259dcb9756c0 /src/d_main.c
parent8f980fe24cb3144bf7bcb6dbcb4f29ef554fbaa3 (diff)
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Fix teleport behavior when emulating the alternate Final Doom
executable. Change the default Final Doom emulation mode to be the original executable. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2457
Diffstat (limited to 'src/d_main.c')
-rw-r--r--src/d_main.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/d_main.c b/src/d_main.c
index 613db3c1..1c757088 100644
--- a/src/d_main.c
+++ b/src/d_main.c
@@ -735,10 +735,12 @@ static void InitGameVersion(void)
else
{
// Final Doom: tnt or plutonia
- // Default to the "alt" version of the executable that
- // fixes the demo loop behavior.
+ // Defaults to emulating the first Final Doom executable,
+ // which has the crash in the demo loop; however, having
+ // this as the default should mean that it plays back
+ // most demos correctly.
- gameversion = exe_final2;
+ gameversion = exe_final;
}
}
}