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author | Simon Howard | 2006-09-01 20:45:45 +0000 |
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committer | Simon Howard | 2006-09-01 20:45:45 +0000 |
commit | 99f836fcb772f4720066975d79909719b03398c8 (patch) | |
tree | b1b247c31700d20cc0b936b07c9815f2c83bfa47 /src/d_main.h | |
parent | a64aec204b31884506af334bca9984c1183b442a (diff) | |
download | chocolate-doom-99f836fcb772f4720066975d79909719b03398c8.tar.gz chocolate-doom-99f836fcb772f4720066975d79909719b03398c8.tar.bz2 chocolate-doom-99f836fcb772f4720066975d79909719b03398c8.zip |
Sync the -loadgame parameter across all clients connected to a server.
Loading/saving multiplayer games should all work now.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 593
Diffstat (limited to 'src/d_main.h')
0 files changed, 0 insertions, 0 deletions