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author | Simon Howard | 2006-10-31 01:01:48 +0000 |
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committer | Simon Howard | 2006-10-31 01:01:48 +0000 |
commit | 8258632f22992446473a55bf31a9c8d5f53fe4a6 (patch) | |
tree | d3099e5ffc9495897b42c677559be61eee851c00 /src/deh_cheat.c | |
parent | 4ed8566a0b2803a9eb29216afaa48e57b86fc9e7 (diff) | |
download | chocolate-doom-8258632f22992446473a55bf31a9c8d5f53fe4a6.tar.gz chocolate-doom-8258632f22992446473a55bf31a9c8d5f53fe4a6.tar.bz2 chocolate-doom-8258632f22992446473a55bf31a9c8d5f53fe4a6.zip |
Simulate overflowing the Doom frame table in dehacked patches (DOS
dehacked's behavior). Overwrite the weaponinfo table instead when
changes are made to the last element in states[]. Thanks to grazza for
pointing out that Chococlate Doom did not emulate this bug.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 744
Diffstat (limited to 'src/deh_cheat.c')
0 files changed, 0 insertions, 0 deletions