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authorSimon Howard2006-01-19 00:09:20 +0000
committerSimon Howard2006-01-19 00:09:20 +0000
commitfa843fc93409d2b83d2b0dae4d743acd5f028ea9 (patch)
tree5afaa99df484ff36c238293b76752bcc92e280f3 /src/deh_mapping.h
parentf3a3dd9aa480a060a54bfc1b1a203aeaf90ef073 (diff)
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Add functions to r/w structures to the savegame buffer, rather than
copying the raw structures. This way, we read and write to the DOS savegame format always, regardless of the compiler and processor architecture, to ensure Vanilla compatibility. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 298
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