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author | Simon Howard | 2008-09-06 18:32:11 +0000 |
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committer | Simon Howard | 2008-09-06 18:32:11 +0000 |
commit | c137d2ad74b9b46c93411ce7fcae6d7041777d07 (patch) | |
tree | ed464f3631abd86553e9b0f28359013c60f12723 /src/doom/d_iwad.h | |
parent | 8cca9182aef2badfe25cdfe19451903c4016eec0 (diff) | |
download | chocolate-doom-c137d2ad74b9b46c93411ce7fcae6d7041777d07.tar.gz chocolate-doom-c137d2ad74b9b46c93411ce7fcae6d7041777d07.tar.bz2 chocolate-doom-c137d2ad74b9b46c93411ce7fcae6d7041777d07.zip |
Move doom-specific files to a separate directory.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1201
Diffstat (limited to 'src/doom/d_iwad.h')
-rw-r--r-- | src/doom/d_iwad.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/doom/d_iwad.h b/src/doom/d_iwad.h new file mode 100644 index 00000000..281d3467 --- /dev/null +++ b/src/doom/d_iwad.h @@ -0,0 +1,39 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 2006 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// DESCRIPTION: +// Find IWAD and initialise according to IWAD type. +// +//----------------------------------------------------------------------------- + + +#ifndef __D_IWAD__ +#define __D_IWAD__ + +char *D_FindWADByName(char *filename); +char *D_TryFindWADByName(char *filename); +char *D_FindIWAD(void); +void D_SetSaveGameDir(void); +void D_IdentifyVersion(void); +void D_SetGameDescription(void); +void D_FindInstalledIWADs(void); + +#endif + |